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https://steamproxy.net/sharedfiles/filedetails/?l=romanian&id=2930517551&searchtext=
https://steamproxy.net/sharedfiles/filedetails/?l=romanian&id=2930517551&searchtext=
https://steamproxy.net/sharedfiles/filedetails/?id=2930517551&searchtext=
These three mods will work. I've just done it, changing a unique building to a university. Essentially, follow this guide- Change Class of Building, Change AI of editor, and Change Location of asset in game. From there, save your asset under a new name with a new thumbnail and you should be good.
I will say I only did this through the "new asset" option, I didn't try through load asset.
I've already figured how to use mod tools to re-purpose the assets I wanted.
I am having an issue with converting some assets into Industries DLC assets for my industry area.
I have set the correct Item Class, AI and UI Category correctly (by using the default industry buildings as a reference).
Item Class: Player Forestry
UI Category: IndustryForestry
BuildingAI: ProcessingFacilityAI
But when I tested these re-purposed assets in game I came across 2 problems. The first was where it should've said converts Logs into Paper on the building tab, it instead said converts None int None. Also, it should have said "Freight trucks in use: 0/30" but that part wasn't even there at all.
If anyone has any answers to my problem, I'd be very grateful.
... in all those screenshots there is that field but when i download those mods i can't get that field at all. Has it been removed?
you need this mod:
https://steamproxy.net/sharedfiles/filedetails/?id=458396767&searchtext=ui+category