Left 4 Dead 2

Left 4 Dead 2

22,339 ratings
The Ultimate Mod Testing and Reviewing Area - Main Files
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Game Content: Scripts, Miscellaneous
Game Modes: Single Player
File Size
Posted
Updated
215.975 MB
26 Jun, 2015 @ 6:33pm
5 May @ 6:43am
45 Change Notes ( view )

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The Ultimate Mod Testing and Reviewing Area - Main Files

In 2 collections by мяFunreal
мяFunreal's maps
25 items
TUMTaRA Collection
15 items
Description
This map pack is made to test your work-in-progress mods without having to load a campaign and use console commands to stop the director from throwing infected your way.
You can simply spawn and pick up any weapon, item, upgrade and carryable object.

You must load these maps via console right after game start to use them properly!
Cheats will be forced off when launching addon maps after playing any other map.
I can't do anything about it because that's a bug in the game itself, not my maps.


This download only contains the main TUMTaRA maps.
Get all other maps here


If you load the main TUMTaRA maps and the Playground you can open the console and look for a big blue block of text. That block of text contains useful console commands that you can use to test mods.

Mapnames:
  • tumtara
  • tumtara_l4d1

Contains:
  • All weapons
  • Vomit overlay tester
  • Error.mdl
  • Concert props
  • SI, CI & UCI Spawner
  • Buttons to add weapon upgrades, enable godmonde, switch characters, clean map, heal and hurt yourself.
  • A bunch of commonly modified props
  • Surivor model Animation cycler
Disclaimer:
TUMTaRA comes with the "versus.nuc" and "coop.nuc" vscript files required to load some functions that must be run pre-map spawn.
You might get conflict errors, not that it would mean anything.
If you want to get rid of those, unpack TUMTaRA and take the scripts out. I would not recommend doing this.

Turntable controls:
Function
Cvar
Change Speed (° per Second)
ent_fire turntable* addoutput "maxspeed 30";ent_fire turntable* setspeed 1
Reverse direction
ent_fire turntable* reverse
Stop turntable
ent_fire turntable_* toggle
Set precise angle for turntable
ent_fire turntable_* addoutput "angles 0 180 0"
(Replace 180 with your angle)

Do not ask me any questions before you read the FAQ!
>>>FAQ<<<

This item is not authorized for posting on Steam, except under the Steam account named мяFunreal; Steam id "funreal"
Modifications or Redistribution of this addon without explicit permission is prohibited.
I have my own Discord server[discord.gg] where i post WIP screenshots. We can also just chat.
I also got Paypal[paypal.me] for don't-ations.
Popular Discussions View All (2)
38
14 Jul @ 3:02am
PINNED: Idea thread
мяFunreal
2,139 Comments
bad cop 11 Jul @ 9:38am 
FINALLY IVE FOUND IT
мяFunreal  [author] 8 Jul @ 5:25am 
tThis map is notorious for crashing your game when you have a lot of mod turned on, because it shows most of your mods, at once.

Someone recently told me turning "Paged Pool Memory" off helped them. Perhaps you can try that.

If not, i'll have to make a new map that can't load as much stuff at once, by adding more rooms
It's still available in the afternoon, maybe it's caused by me using too many mods?
Hello, your map is not usable, although it does not show clashes and can be found in the additional campaign. However, there was a problem with the display, and whenever I launched the map, the game crashed.
мяFunreal  [author] 7 Jul @ 12:46pm 
This map has nothing to do with consistency errors
Fatboyslim2012 7 Jul @ 12:44pm 
after a while of using this all of sudden when i try to enter dead air it says modle/infected/bomette.mdl how do i fix this?
мяFunreal  [author] 4 Jul @ 8:39am 
You saw a weird glitch and you thought i put that there on purpose?
There's no easter eggs or other funny business anywhere in these maps.
Hey, Mister!!! 4 Jul @ 6:53am 
so I noclipped into the skybox and I saw a reflection of my character (nick) bent backwards with his eyes rolled backwards. Is this a reference to Grudge?
do ongg 30 Jun @ 4:06am 
I freaking love u
мяFunreal  [author] 24 Jun @ 5:37am 
This most likely happens because too many mods are visible all at once.
In normal gameplay you would not see every single usable item, all players and infected (and even more) at once.