Cities: Skylines

Cities: Skylines

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MMC - Multimonitor Cities
   
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8.192 KB
2015年5月29日 8時30分
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MMC - Multimonitor Cities

解説
3/27/23 - MMC still to my knowledge works with all current DLC. May not work with mods that add new dialogues / windows.

MultiMonitor Cities is a simple mod that forces Cities Skylines to work with Nvidia Surround and ATi EyeFinity setups. Game won't recognize large resolutions normally.

Usage Warning:

This mod requires a high end system. The game will be stretched out to high resolutions. Expect long loading times, low FPS, general fps drops. I do not take responsibility if your game crashes, if your save gets corrupt, or if your gpu(s) overheat to the point of being able to cook an egg. This mod only changes resolution at map load. This is a very light weight mod.

Setting up MMC
http://steamproxy.net/workshop/filedetails/discussion/451376483/615085406660643242/

Fresh Config
http://steamproxy.net/workshop/filedetails/discussion/451376483/615085406660643980/

Links

Source Code:
https://github.com/NucloidTTV/MMCS

Other mods to use with MMC

* Max Render Distance: Using MMC at certain resolutions will cause things to not render at far distances. Use this mod to fix that. This will cause an FPS drop. - Suggested by @Baconfase
http://steamproxy.net/sharedfiles/filedetails/?id=414269767

Known Issues:

* Specific ultra widths may not work with unity engine. You may see blackbars on the side of your outter monitors. You can attempt to force the screen size by starting game with MMC enabled and then pressing alt-enter.
人気スレッド 全て表示 (4)
8
2018年5月28日 9時39分
Configurations that work
TrooperThorn
3
2016年9月11日 7時13分
Where is MMC_Config?
Kershek
27 件のコメント
Gordi 2023年3月27日 16時03分 
Configuration for a 5120x1440:
https://pastecode.io/s/8nwhza6n
Works great for a Samsung G9 49" single screen
ludgr81 2019年6月5日 6時24分 
12280x2160 (3840x2160 x3) setup: Be sure to load your savegame, then load it AGAIN after it's fully loaded without exiting to main menu. This will fix the problem of the budget/tax windows not showing up and a few other minor glitches.

<MainToolStripScreen>0</MainToolStripScreen>
<currentScreen>0</currentScreen>
<InfoViewsContainerHeight>250</InfoViewsContainerHeight>
<InfoViewsContainerScreen>0</InfoViewsContainerScreen>
<StatisticsButtonHeight>1</StatisticsButtonHeight>
<StatisticsButtonScreen>1</StatisticsButtonScreen>
<InfoPanelHeight>2116</InfoPanelHeight>
<MainToolStripHeight>1</MainToolStripHeight>
<ThumbnailBarHeight>2045</ThumbnailBarHeight>
<TSBarHeight>2068</TSBarHeight>
<FullScreenContainerHeight>2065</FullScreenContainerHeight>
<MultiScreenWidth>12288</MultiScreenWidth>
<MultiScreenHeight>2160</MultiScreenHeight>
<SingleScreenWidth>3840</SingleScreenWidth>
<SingleScreenHeight>2160</SingleScreenHeight>
<CameraFov>30</CameraFov>
<isFullScreen>true</isFullScreen>
cyberjunk 2018年9月23日 7時31分 
Great mod, 5760 x 1080 triple monitor awesomeness, but my city bar isn't there! Everything else is visible, the container is there but there are no building options in it - roads, buildings, parks, etc. Can anyone help?
tsilaicosneknurd 2018年8月30日 14時14分 
@electronicLight
at least not for me...
Maxl 2018年5月10日 5時02分 
Can somebody help me with the configuration for a 3x(3840x2160) Setup? I don't know what settings don't look like somebody took my HUD and threw it out of the world. =(
electronicLight 2018年4月27日 10時43分 
Does it work on linux?
Syon 2018年4月1日 0時11分 
For the issue with the Budget/Economy window, I've found that after your city finished loading, if you load it again the window is now centered correctly. Work for me at least.
sirup 2017年7月12日 13時54分 
This provides a fix for single monitor peeps to-I have a 4k screen(50") and can have the game on the top half, as i do with most games
Im stuck with the taxes\economy screen on the far right cut in half off screen. Anyone know what setting to fix this?
1x 4k Screen - 3840x1920
<MainToolStripScreen>-300</MainToolStripScreen>
<currentScreen>0</currentScreen>
<InfoViewsContainerHeight>250</InfoViewsContainerHeight>
<InfoViewsContainerScreen>0</InfoViewsContainerScreen>
<StatisticsButtonHeight>0</StatisticsButtonHeight>
<StatisticsButtonScreen>0</StatisticsButtonScreen>
<InfoPanelHeight>1036</InfoPanelHeight>
<MainToolStripHeight>0</MainToolStripHeight>
<ThumbnailBarHeight>965</ThumbnailBarHeight>
<TSBarHeight>988</TSBarHeight>
<FullScreenContainerHeight>985</FullScreenContainerHeight>
<MultiScreenWidth>3840</MultiScreenWidth>
<MultiScreenHeight>1080</MultiScreenHeight>
<SingleScreenWidth>1920</SingleScreenWidth>
<SingleScreenHeight>1080</SingleScreenHeight>
Serialblack 2016年9月27日 1時03分 
no. I've been trying to troubleshoot a bit. I've found a couple other mods that seem to conflict with the positioning, such as advanced toolbar. Perhaps it has something to do with adding icons to the UI?
☆ NovA ☆ 2016年9月25日 12時04分 
Works how its described, nice thank you sir!