Cities: Skylines

Cities: Skylines

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ModTools 3.8.0
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28 mei 2015 om 10:38
24 mei 2023 om 13:27
31 wijzigingsnotities (weergeven)

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ModTools 3.8.0

In 2 verzamelingen van BloodyPenguin
Penguin's collaborative projects
35 items
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Omschrijving


ModTools is an in-game scene graph viewer and a toolkit for mods and assets authors.

THIS IS NOT A MOD. MODTOOLS IS A DEBUGGING TOOL FOR MODS/ASSETS AUTHORS.

Note: auto-evaluating properties in scene explorer might cause error (because property getters may throw error) and might severely slow things down.

Note: Read original ModTools' description first before use! ModTools may corrupt your save games or affect your gameplay experience in some unpredictable way.

Usage:
Press Ctrl + Q in-game to open the ModTools menu or Ctrl + E to open the scene explorer.
F7 for debug console

Note: To use this ModTools (Stable) version you need to unsubscribe from ModTools (Beta) .

Support at Discord[discord.com]


new features:
- modify structs.
- bug fix: script editor
- UI does not leave the screen
- UI Scale options
- improved and configurable hotkeys (go to settings)
- better and faster debug renderer
- highlight raws in scene explorer.
- bug fixes for text/numerical fields.
- multi-line text fields.
- multi-select combo-box
- bugfix: get material properties
- fbx dump (must convert from ascii fbx to binary fbx to import to blender - see discussions). original obj is also dumpped.
- dump single node/segment.
- improved watches.

Credits:
- nlight (the original author)
- dynamoid
- kian.zarrin

Important - read before commenting! In case of errors:
if you have any errors/exceptions, please, don't paste them into comments. Error reports without attached outpult log file won't be reviewed or answered. Some of them will even be deleted. Use pastebin, dropbox or whatever to upload the file and share the link with me. Please make sure that this mod is activated and is updated to the most recent version before submitting your reports.

Become a patron
[www.patreon.com]
or donate in PayPal (using a card or your paypal balance)
[www.paypal.com]
Populaire discussies Alles weergeven (19)
12
30 jan 2024 om 14:03
Scripts not compiling
ale_donkey
4
3 mei 2021 om 18:04
trailers not dumping in asset editor?
squidiskool
2
8 jun 2022 om 8:22
using ModTools while --noWorkshop enabled? / Mod crashing the game while installed locally.
thehecthathonks
503 opmerkingen
mercielo44 9 aug om 14:54 
Can't compile scripts. Keeps saying 'Failed to compile source' among other errors.
steam_hl0 22 feb om 15:05 
I found an online converter! Thanks
steam_hl0 22 feb om 14:55 
Your Discord dont exist ?
steam_hl0 22 feb om 14:47 
Or is there a page where Mod TOOLS is explained in more detail?
steam_hl0 22 feb om 14:45 
After I dumped the e-scooter, blender tells me, ASCII FBX files are not supported 'C:\\Users\\user\\Documents\\Dumped Object\\E-Scooter\\2169120992.Lime E-Scooter.fbx'
I need the objects to then adapt our main actors to them. Does normal FPX also work or do I have to activate something in Blender? Thanks
Blue Whale Studios 1 feb om 11:04 
If ModTools crashes your game whenever you start it, for me it helped to delete the ModToolsConfig.xlm in the same folder as the cities.exe
209148839 21 aug 2024 om 23:38 
where can i find the tool controller? i cant see it in the scene explorer.
steam_hl0 13 apr 2024 om 13:18 
Thanks, now it works again !
steam_hl0 11 apr 2024 om 7:33 
The little red button in the right upper corner, dont work to close the panel !
steam_hl0 2 mrt 2024 om 18:22 
Shortcut to open Strg+M for me