Crusader Kings II

Crusader Kings II

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A Transparent Map Mod
   
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Tags: Graphics
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27. Mai 2015 um 7:09
17. Nov. 2018 um 7:39
2 Änderungshinweise (anzeigen)

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A Transparent Map Mod

16 Kommentare
CornBallFromIowaBall 19. Jun. um 10:40 
Can you combine this with a clean map mod?
GuyDeGisborne 17. Nov. 2023 um 23:57 
amazing mod thanks
Radanos 11. Aug. 2020 um 14:47 
For anyone interested, It does not work with HIP. HIP has its own transparent map option in alternative files under LTM module. Simply search for pdxmap.lua inside the folder and overwrite with appropriate version.
Alfred Hitchcock 20. Okt. 2019 um 15:41 
Anyone know if this works with HIP?
2martens 3. Dez. 2018 um 1:22 
Yes, I have since tried it with all mods disabled and still have the problem. Already filed a bug report with Paradox.
Kryo  [Autor] 2. Dez. 2018 um 12:05 
@2martens: That's impossible. Only pdxmap.lua is modified by this mod. The file has nothing to do with any events.
2martens 2. Dez. 2018 um 11:11 
With 3.0 this mod seems to prevent the introduce heir event chain from running through.
DSBM 26. Aug. 2017 um 12:24 
Any chance for AGOT mod?
Kryo  [Autor] 17. Jun. 2015 um 10:42 
Look for this line: float2 vBlend = float2( 0.4f, 0.45f );
You can make changes and save the file while your game is running. Then open the console (shift+3) and type "reloadfx all" to see them without restarting your game.
Red Dragon 16. Jun. 2015 um 21:00 
To be more specific:

*Actually the brighness is totally good on this one, but only north of the mediterranean, the problem with the high brighness is only an issue for the light green "atomic sludge" colors of the Muslim realms.