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I normally make sure the starting tile is comfortable to build in, since there are many players that don't use the 25 tiles unlocked mod. So, because of that the starting tile will always have enough flat space, flowing water and at least one highway and one railway. Another thing I do is that I want each tile have a special reason to be purchased, it could be something like a scenic hill, farmland, a polder, resources or a large river delta. The game is at it's best when you get to plan the city.
Thanks for your suggestions! I'm going to upload my next map Great Flutland in a moment.
MrMiyagi's Conwy Wales Map:
https://steamproxy.net/sharedfiles/filedetails/?id=532282617
Also, I've learned that those maps that took great care in placing realistic and smooth highways and rail lines all end up with much higher quality. There's nothing worse than starting a map with a highway with 45 degree angle overpasses, sharp corners, and absurd heights. None of your maps have made this mistake as far as I've seen, but I think it's worth reinforcing this standard.