Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Rhere is 1 mistake that caught my attention:
"In that case it is good to have both MK23 and Handcannon or Dual Handcannons in order to be sure that you will have enough ammo to survive the wave. "
- Dualies do not increase ammo capacity for their type. So if more ammo is needed, the only option is 2 different gun types.
Also, I think it is important to add info for siren, that her scream cancels nades that are thrown at them, it also cancels pipe bombs planted (not sure what happens to grenade launcher nades, but probably they are cancelled too?)