Installera Steam						
					
				
				
									logga in
											 | 
						språk
						
																																					简体中文 (förenklad kinesiska)
																													繁體中文 (traditionell kinesiska)
																													日本語 (japanska)
																													한국어 (koreanska)
																													ไทย (thailändska)
																													Български (bulgariska)
																													Čeština (tjeckiska)
																													Dansk (danska)
																													Deutsch (tyska)
																													English (engelska)
																													Español – España (spanska – Spanien)
																													Español – Latinoamérica (spanska – Latinamerika)
																													Ελληνικά (grekiska)
																													Français (franska)
																													Italiano (italienska)
																													Bahasa Indonesia (indonesiska)
																													Magyar (ungerska)
																													Nederlands (nederländska)
																													Norsk (norska)
																													Polski (polska)
																													Português (portugisiska – Portugal)
																													Português – Brasil (portugisiska – Brasilien)
																													Română (rumänska)
																													Русский (ryska)
																													Suomi (finska)
																																							Türkçe (turkiska)
																													Tiếng Việt (vietnamesiska)
																													Українська (ukrainska)
																									Rapportera problem med översättningen
							
						
 
											 
													



 
			 
						





Like if a mod could search the Hex values automatically on game load, and change that setting on the fly. I dont want any dirt for any of the tree assets what so ever."
Terrain Texture Replacer allows you to change ruined texture.
Like if a mod could search the Hex values automatically on game load, and change that setting on the fly. I dont want any dirt for any of the tree assets what so ever.
Well I will play out my plain english garden dreams then very occasionally :D
Thanks for the clarification on that :)
It indeed can be found in m_props but you can also easily locate it inside m_editPrefabInfo too.
And thank you for the tip about re-loading : )
Thanks very much for sharing that nice possibility :)
In Mod Tools one always finds the m_createruining [*] checkbox in the subentry: BuildingInfo+Pro m_props, sadly one has to open every unique type of used property and uncheck it`s marked box.
You don`t have to restart the game, save and load the asset in the editor worked very well.
But it`s a harsh work if you use many different objects.
Sadly i was not able to find the hex entry in my assets. I tried several of my *.crp files and searched for "m_createruining" and "ruin" or "create" I had no results :(
Maybe they changed the naming in hex? Or maybe my assets don`t like me :P
Regards,
Tuck