Cities: Skylines

Cities: Skylines

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Customizable Building Name Generator
   
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35.332 KB
7 ABR 2015 a las 23:18
8 MAR 2016 a las 1:46
9 notas sobre cambios ( ver )

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Customizable Building Name Generator

Descripción
New names for residential, industrial, office, and commercial buildings. Add your own names in the mods folder!
Many default names provided by reddit user /u/TPangolin

Name file location
Windows ->
C:\Users\<username>\AppData\Local\Colossal Order\Cities_Skylines\Addons\Mods\WufireNameGenerator\

Mac ->
/Users/<username>/Library/Application Support/Colossal Order/Cities_Skylines/Addons/Mods/WufireNameGenerator/

If you have trouble finding the Library folder do the following:
Open Finder and click "Go" on the top bar. Press the Option/Alt key on your keyboard and Library will appear in that list. Then the rest of the path should be easy to find (I hope!)

Linux ->
~/.local/share/Colossal Order/Cities_Skylines/Addons/Mods/WufireNameGenerator
(Thanks to trideceth12)

Detailed instructions
First activate the mod from the content manager, then start/load a city.
The first time the mod is loaded, the default names files are written to the mod location above.
These files will be used for name parts whenever a city is loaded.

The file format is JSON, which you can verify is correct at http://jsonlint.com/

Name Generation Details
* A name is generated by pulling a random name from a list of words.
* If multiple lists are provided, the generator will add one word from each list in order.
* If a list is marked 'optional', it has a 50% chance of being added.
* If adding the word will be larger than the maximum name limit (32 characters), the word is ignored.

Now using detour functions described here: https://github.com/sschoener/cities-skylines-detour

Source available on github: https://github.com/wufire/CitiesSkylinesBuildingNameGenerator
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28 ABR 2019 a las 15:53
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87 comentarios
wufire  [autor] 14 JUL a las 21:11 
Thanks for the kind review @Bruce! Glad that this mod is still working and useful to you!
Bruce 29 JUN a las 8:27 
Eureka! This mod actually still works, 10 years later, unlike Custom Name Lists. The editing is a bit tricky, but forthright once you figure it out. And it works. Did I say that already? It works, immediately and definitely. No fiddling around, no intermittent success but mostly failure.

I am using it to get RID of the goofy names, both default and mod, in favor of just generic labels: High Density Commercial, Industrial, etc. It's much simpler and less distracting than seeing "Frank's Fish Fry Factory" buildings, three in a row.

Same for residential. Who cares who lives in the house? Which often does not match the names of the people walking into them? High and Low Density Residential is all that I need to see.

Thanks for this mod. It solved a little problem that, with frustration building, was becoming a big problem.
wufire  [autor] 9 NOV 2023 a las 0:49 
@Kincaid Oh, haha! I'm not sure about that then
Kincaid 7 NOV 2023 a las 7:26 
@wufire I know. I was just wondering if anyone already did that so I can save myself the work
wufire  [autor] 6 NOV 2023 a las 18:46 
@Kincaid, you should be able to put German names to your custom name lists. I haven't tested this though, but it should hold up
Kincaid 4 NOV 2023 a las 20:47 
Did someone already make a german version?
wufire  [autor] 23 ABR 2023 a las 4:02 
@Baronryder I'm not really familiar with how the modded buildings are named, sorry.

With the way this mod works, it would probably need some help in determining what buildings with static names to rename, then have separate lists for each of those categories.

I don't see myself doing this work anytime soon, but the code is publicly available for anyone that wants to give it a try.
wufire  [autor] 23 ABR 2023 a las 3:57 
@Lord Peter Thank you for commenting! Glad you're finding it useful
Lord Peter 22 ABR 2023 a las 10:13 
Brilliant little mod, adds a lot to the immersion! Thanks :D
Baronryder 7 ABR 2023 a las 8:18 
Of course, I already know the renaming in the game.
I mean the default name of buildings. Often just modded buildings have names like "2x4 Parking Lot". I would like the 2x4 to be gone.
In the game I always have to rename the parking lots.
Is it not possible to rename this in a code, so that the building names sound normal again?