Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
and not sure many still play it-
but from what I've seen, two thoughts-
the first is, the AI in Attila rarely does *any* of it's diplomatic options, and as far as I can see, has no "weight" assigned to "join empire" ( I beleiev Dresden did not change the AI weights, so they shouldn't have it unless "leftover" from rome 2 scripts).- so while the AI has the option with this mod, I'm yet to see it make 'confederations' with this mod - but as player I clearly can...
but fo rthe player, My own mod started as a " lets make this less easy" -
point being- if it's "too easy" , perhaps applying this ability to the one faction for whom in the Attila era it was their *trademark*- the Huns-
allow sthem to be a credible threat *without* the spawning of free, artificial stacks.
@Dresden - if you still read these, as I'm looking at including this in my "records" mode mod; would you mind if i mention you as credit for seed idea?
Played as the Danes and made a confederations with jutes, and i can see their generals but they are not "part of the family" and i cant figure out a way to make them join
One thing that I really miss in Attila is that Imperium level doesn`t change the name of your faction. Currently playing as the geats. It would be cool to have the name change to Kingdom of the Geats, or Empire of the Geats when you progress through the scale.