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Nahlásit problém s překladem
and not sure many still play it-
but from what I've seen, two thoughts-
the first is, the AI in Attila rarely does *any* of it's diplomatic options, and as far as I can see, has no "weight" assigned to "join empire" ( I beleiev Dresden did not change the AI weights, so they shouldn't have it unless "leftover" from rome 2 scripts).- so while the AI has the option with this mod, I'm yet to see it make 'confederations' with this mod - but as player I clearly can...
but fo rthe player, My own mod started as a " lets make this less easy" -
point being- if it's "too easy" , perhaps applying this ability to the one faction for whom in the Attila era it was their *trademark*- the Huns-
allow sthem to be a credible threat *without* the spawning of free, artificial stacks.
@Dresden - if you still read these, as I'm looking at including this in my "records" mode mod; would you mind if i mention you as credit for seed idea?
Played as the Danes and made a confederations with jutes, and i can see their generals but they are not "part of the family" and i cant figure out a way to make them join
One thing that I really miss in Attila is that Imperium level doesn`t change the name of your faction. Currently playing as the geats. It would be cool to have the name change to Kingdom of the Geats, or Empire of the Geats when you progress through the scale.