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I'm aware of some awkward clipping and scaling issues with the model. Some I did not notice until much later. Admittedly, this was largely the result of a rushed attempt at porting, and it was overlooked because I don't play at high FOVs.
I can try to fix this later, but I'm not sure I'll have the time. Alternatively, there's another version of this that Twilight Sparkle ported, albeit with a different animation set (the actual animation set from Insurgency, in fact). Maybe you'll like it better in the mean time.
Cheers. :)