Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
It's a recurring bug in Steam that's been there for ages. I've reuploaded all the images.
@Valorin Glad you like them :) - Enjoy
Also thanks for providing the empty maps. I'm gamemastering the Alien RPG and those maps might come in handy actually. :)
I've rearranged the Overview map once more from your pointers.
San Cristobal Medical Facility: I've assumed that the Crisis Stabilization Unit is above the Primary Care Floor ?
The Seegson Synthetics part is a bit messy, and might need some adjustments for better readability - But other than that, I'm pretty satisfied.
In regard to my remarks on the Lorenz Systech Spire Lobby and Technical - I meant the ingame map/level itself.
When arriving at the transit station, the map says Upper Level - And on the upper part of the Lobby, the map says Lobby and Technical - Which just seems odd?! So I switch the names around in my map.
Thanks again...
The Maintenance Deck is above the Central Reactor (just below Apollo Core), and the Central Reactor Maintenance with the nest is all the way at the bottom. In the original ending of the game, Amanda has to return through the nest (which has grown) to deactivate the Gravity Anchors at the very bottom of the station to destabilize its orbit.
But, again, minor nitpicks that only me a few diehards would ever care about. Really cool that you made these for the game!