Alien: Isolation

Alien: Isolation

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Alien: Isolation maps
Door AstalaYstalawa
Alien: Isolation maps
- Campaign, Survivor mode, Salvage mode and The Nostromo maps.
- Loot markers, access requirements, secrets, map correlations and campaign mission pointers.
- Sevastopol campaign transit overview map.
- Clean, icon-free no legend maps.
- All maps 10th Anniversary revamp 2024.

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Salvage mode maps
- Safe Haven
Gemini Secondary Systems, Bacchus Apartments

- Lost Contact
Lorenz Private Wards, S6 Emergency Power Plant, UPS Core
Survivor mode maps
- The Basement
Basement, Main Floor
- Corporate Lockdown
Severance, Scorched Earth, Loose Ends


Corporate Lockdown: Severance


Corporate Lockdown: Scorched Earth


Corporate Lockdown: Loose Ends
- Trauma
Reoperation, Crawl Space, Overrun


Trauma: Reoperation


Trauma: Crawl Space


Trauma: Overrun
- The Trigger
Damage Control, The Package, Blast Seat


The Trigger: Damage Control


The Trigger: The Package


The Trigger: Blast Seat
The Nostromo maps


- Crew Expendable
A Deck, B Deck, C Deck, Primary Air Shafts
- Last Survivor
Shuttle Docking Bay, C Deck
Campaign Transit Overview
- Sevastopol Transit Map
Campaign Maps
- The Torrens
A Deck
- Sevastopol Spaceflight Terminal
Arrivals and Departures, Security, Upper Level - ID tags: 1


Sevastopol Spaceflight Terminal: Freight Shipping - ID tags: 1
- Lorenz Systech Spire
Lobby and Technical, Upper Level, Lower Level - ID tags: 6


Lorenz Systech Spire: Upper Transit
- Seegson Communications
Monitoring Rooms, Observation Deck, Central Communications - ID tags: 6
- Sevastopol Scimed Tower
Transit Station, Maintenance Deck - ID tags: 3
- San Cristolbal Medical Facility
Primary Care Floor, Maintenance and Morgue - ID tags: 4


San Cristolbal Medical Facility: Crisis Stabilization Unit - ID tags: 5
- Seegson Synthetics
Synthetic Storage, Facility Observation, Maintenance Vents - ID tags: 2


Seegson Synthetics: Synthetic Fluid Plant


Seegson Synthetics: Seegson Synthetics Administration - ID tags: 2


Seegson Synthetics: Android Orientation - ID tags: 2
- Gemini Exoplanet Solutions
Manufacture and Distribution, Upper Floor - ID tags: 1
- Project KG-348
Hazard Laboratories, Upper Decks - ID tags: 1
- Solomons Habitation Tower
Galleria Lower Concourse - ID tags: 2


Solomons Habitation Tower: Galleria Upper Concourse - ID tags: 3


Solomons Habitation Tower: Upper Transit - ID tags: 1


Solomons Habitation Tower: Habitation Deck - ID tags: 1
- Apollo Core
Apollo Welcome Area - ID tags: 1


Apollo Core: Apollo Servers and Observation - ID tags: 3
- Engineering
Maintenance Deck - ID tags: 1


Engineering: Central Reactor - ID tags: 2


Engineering: Central Reactor Maintenance
- The Anesidora
Upper Decks, Lower Decks
- Station Maintenance
Upper Deck, Lower Deck - ID tags: 2
Legend Info
4K/8K AI Upscaling


If you wish to upscale the maps for high resolution monitor use, there is a lot of online services available. The quality of the end result varies a lot.

Here are are some very impressive examples of the Survivor mode, The Basement map upscaled to 4K and 8K resolutions with AI Image-Upscaling: img2go.com

4K and 8K AI upscaled from 1080p and compressed to JPEG image format:

Please keep in mind that the high-quality online upscaling services are paid for services, though most of them has a free limited use.


Other Guides
Check out these other Alien: Isolation map guides:


|iG| Vertigo - made this very detailed and in-depth guide on how to survive Sevastopol Station:
http://steamproxy.net/sharedfiles/filedetails/?id=402866213

MetroS.T.A.L.K.E.R/GRAF Katzula - has merged all maps into one large map:
http://steamproxy.net/sharedfiles/filedetails/?id=394266374


APPENDIX
UPDATE 2024
  1. All maps revamped and cleaned up.
  2. All map images added to Steam guide (No more external image sources).
  3. Added Sevastopol Campaign Transit Overview map.
  4. Added icon-free (no legend) maps with and without labels.
  5. Added new icons and rebrushed classic icons.
  6. Added transit destination labels for trams, elevators, stairs etc.
  7. Added Campaign mission pointers to each map.
  8. Salvage- and Survivor -mode maps, was all drawn from scratch by hand, on top of a blank background screen dump. The same goes for map legend, icons etc.

LINKS

Please feel free to report any mishaps or flaws that I might have missed out on - And I'll gladly try and address them, thank you!

/AD


71 opmerkingen
AstalaYstalawa  [auteur] 15 sep om 15:19 
To open or download/save any map image in a Browser, either use the tip in my previous post - or you can also, on any map thumbnail image, right-click mouse or Touch-And-Hold for mobile devices to open the Browser context-menu. From here you can open or save the images by clicking 'Open link in new tab', 'Open image in new tab' or 'Save image as...' Clicking the middle mouse-wheel should also open images in a new tab by default.
AstalaYstalawa  [auteur] 3 sep om 15:17 
@chocojosu - Just click the HTTP reference in the top section of the Error popover, after you've clicked any map-image - This should open the image in a new Browser tab. Seems to be another recurring bug, but only in the Steam Browser UI though. Cheers
chocojosu 3 sep om 0:06 
Can't open any image :(
Kilo 11 okt 2024 om 8:00 
@AstalaYstalawa Glad to help, playing right now with this guide on Nightmare, so thank to you)))
AstalaYstalawa  [auteur] 10 okt 2024 om 8:26 
@Destr_na_Golde @Tira - Thanks for reporting this!
It's a recurring bug in Steam that's been there for ages. I've reuploaded all the images.
@Valorin Glad you like them :) - Enjoy
Kilo 10 okt 2024 om 2:39 
Most of the maps are gone now, or only i have this issus?
Tira 9 okt 2024 om 14:13 
some maps are gone, aren't them? For instance, trauma
Valorin 13 aug 2024 om 21:35 
Absolutely awesome!
Also thanks for providing the empty maps. I'm gamemastering the Alien RPG and those maps might come in handy actually. :)
AstalaYstalawa  [auteur] 9 mei 2024 om 8:04 
I'm all about nitpicking when it comes to topping this guide off with the best Transit Overview Map I can muster. I've put a lot if energy into this Guide, and I will most likely do very little updating in the future, if any at all!? - So your input is highly appreciated!

I've rearranged the Overview map once more from your pointers.

San Cristobal Medical Facility: I've assumed that the Crisis Stabilization Unit is above the Primary Care Floor ?
The Seegson Synthetics part is a bit messy, and might need some adjustments for better readability - But other than that, I'm pretty satisfied.

In regard to my remarks on the Lorenz Systech Spire Lobby and Technical - I meant the ingame map/level itself.
When arriving at the transit station, the map says Upper Level - And on the upper part of the Lobby, the map says Lobby and Technical - Which just seems odd?! So I switch the names around in my map.

Thanks again...
BigDamnHero 8 mei 2024 om 23:19 
And Station Maintenance is above Arrivals and Departures with Freight Shipping below. If you look at the "Interactive map of Sevastopol" the docking rig is the big arm sticking out (mostly dismantled when the game takes place) and the big windows just behind are for the Passenger Lounge. The Umbilical Controls are in that smaller set of windows to the left and above the docking arm. When Amanda is taken near the end of the game she wakes up close to the transit line and finds her way back down to the docking platform.

The Maintenance Deck is above the Central Reactor (just below Apollo Core), and the Central Reactor Maintenance with the nest is all the way at the bottom. In the original ending of the game, Amanda has to return through the nest (which has grown) to deactivate the Gravity Anchors at the very bottom of the station to destabilize its orbit.

But, again, minor nitpicks that only me a few diehards would ever care about. Really cool that you made these for the game!