Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Heavy Roman Navy & expansion with new formations
   
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106.951 MB
2014년 12월 26일 오후 2시 47분
2018년 8월 10일 오전 7시 57분
업데이트 노트 45개 (보기)

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Heavy Roman Navy & expansion with new formations

[*VGS*] Italian Player -NIS-님의 3 모음집
Pack of Best Mods for ROME II (ex-work simultaneously)
아이템 316개
VARIOUS Mods - the best improvements for ROME II
아이템 727개
Heavy Navy
아이템 11개
설명
Works with the latest Patch.

This mod is the new version of my other mod "Heavy Roman Navy", revised and enhanced.

The old version will be kept updated and active, but I would recommend to use this mod for greater completeness.
In any case, the two works can not be activated simultaneously.

With this mod, also naval battles will be more interesting and exciting.

This can be activated with Heavy Greek Navy and Heavy Southern & Eastern Navy. I recommend the use of both for a best experience of gaming.

In the vanilla game the Roman navy is too limited, and I was unsatisfied for the absence of large battleships to the Roman faction, which had reached full domination of "Mare Nostrum", as a result also of important naval battles against the major powers of the time, I decided to create this mod to give to the Romans the opportunity to have a navy much more varied and equipped adequately for his empire, like his land army.
The mod consists of the largest warships (octeres and hepteres) with new elite troops, and the whole range of warships with the best troops vanilla.

This mod works in Main Campaign, in Imperator Augustus Campaign, in Caesar in Gaul Campaign, in Hannibal at the Gates Campaign and in custom battle (also with the factions of Octavian, Antony, Lepidus and Pompey).

This unit pack contains 18 naval units (4 are recruitable as admirals, too), each with its own card and the corresponding Latin number:
- Octeres with Double Heavy Tower + Praetorianum Evocati;
- Octeres with Double Heavy Tower + Praetoriani Praesidi;
- Octeres with Heavy Tower and Harpax + Marine Imperial Heavy Cohort;
- Octeres with Heavy Tower and Scorpio + Auxiliary Heavy Archers;
- Hepteres with Double Fighting Tower + Praetorianum Evocati;
- Hepteres with Double Fighting Tower + Praetoriani Praesidi;
- Hepteres with Fighting Tower and Harpax + Roman Evocati Cohort;
- Hepteres with Fighting Tower and Scorpio + Auxiliary Heavy Archers;
- Hexeres with Double Fighting Tower + Legionary Cohort;
- Hexeres with Fighting Tower and Scorpio + Legionary Sagittarii;
- Heavy Artillery Hexeres with Fighting Tower + Roman Onager;
- Heavy Artillery Hexeres with Fighting Tower + Roman Ballista;
- Penteres with Double Fighting Tower + Legionary Cohort;
- Penteres with Fighting Tower and Scorpio + Legionary Sagittarii;
- Tetreres with Double Fighting Tower + Veteran Legionaries;
- Tetreres with Double Scorpio + Auxiliary Roman Archers;
- Trieres with Fighting Tower + Veteran Legionaries;
- Trieres with Scorpio + Auxiliary Roman Archers.


Many thanks and all the credit to:
- Zaskar70, for his Praetorianum Evocati, Praetoriani Praesidi (Praetorian Guard), Rome Imperial Heavy Cohort
- Chief, for his Roman Archer Units Imperial (Auxiliary Heavy Archers and Auxiliary Roman Archers)
- CN_Vandal, for his Legionary_Sagittarii

For a more complete gaming experience it is recommended (but not required) to activate the mod mentioned above relating to the same ground troops.
This way you can recruit these same troops also for land battles.

- This work is save compatible and it should work without problems with any other mod of the workshop. If you want an example of mods surely compatible you can look at my collection PACK of Best Mods for ROME II (work simultaneously); they are the mods that I use regularly without problems.
- To have a better environmental graphics I suggest the use of New lighting and environments mod from "Aztec's Environments and Lightings" (all credits to Aztec).

Other my mods in the workshop:
- Heavy Greek Navy
- Heavy Southern & Eastern Navy
- Heavy Roman Navy & expansion without formations
- Heavy Roman Navy with new formations - for DeI
- Heavy Greek Navy - for DeI
- Heavy Southern & Eastern Navy - for DeI
- Heavy Roman Navy without formations - for DeI
- Heavy Roman Navy - OLD VERSION

- Best Roman Formations
- Best Roman Formations - DEI version

- New Culture Styles User Interface

I plan to create other mods to other civilizations. Stay tuned and follow me to not lose the release.


- UPDATE 2016 -

A large expansion has been released with the addition of special formations, and other modifications.
For details, see the release notes where there is a detailed description of all the details.


I hope you like this work; you can let me know by voting positively, considering the work done and the time spent. Thanks so much.

Have a good game.
댓글 198
sfingers02 2025년 7월 14일 오전 11시 43분 
boys mod still works, ignore the outdated thing it's 99% of the time bs
King of Heaven 2025년 4월 15일 오후 5시 15분 
Please can someone tell me how I put it for the DLC too?
SkyCommander 2025년 2월 16일 오후 5시 21분 
Update soon please! very much want to enjoy this mod.
abc 2024년 8월 30일 오후 7시 04분 
works for me.
just installed the game 3 days ago. so does all his other mods.
Apu Kon Illa Tiqsi 2024년 6월 1일 오전 10시 22분 
PLEASE UPDATE
ImperatorAeternum 2023년 11월 9일 오전 7시 45분 
It says the mod is outdated
zorro 2023년 7월 26일 오전 8시 33분 
I occupy the 3, the units come out without images, head and or without a body. I guess they have conflict in all 3.
KurdishTigers:The Big 🧠 Gamer 2023년 6월 8일 오전 12시 23분 
will you ever make a version that works with radius?, i mean it basically does but the only issue is that the octares are invincible to rams and fire and con only be killed by artillery or boarding
[*VGS*] Italian Player -NIS-  [작성자] 2021년 8월 7일 오전 3시 01분 
@Yamata.Kyel, @bearhiderug: it works fine for me. The launcher reports it as an"old" mod because it has not been updated recently.
Freiheit 2020년 8월 24일 오후 2시 27분 
oh man it didnt work