安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Of course I am always last to know things, and you don't get enough Messenger Sigils right away so I'm seeing this on my return journey to finish off - this guide has been indispensable for seeing every Easter egg and secret. Thank you!
Up next: Gehenna!!!
-The most important one in my opinion, CRObar + Cube Room at World B-7, you can free a kitten in one of the crates in the secret room and that changes the True Ending a bit.
-The Floppy Disk (Hugo B.) at World A-4 does add new entries to your Logbook too.
Might as well add these here, Road to Gehenna DLC has more of these:
-World 2 has a Floppy Disk that allows you to play Serious Sam: The Text Encounter, that is indeed saved on your Save File and other characters in the Forums react to it.
-Same goes for the Jerusalem Floppy Disk in World 4, and it actually has progression in itself, you'll have to do the right choices and in a certain order to see its true ending.
-I believe the Leprechaun in World 1 of the Road to Gehenna DLC is also saved, but it only really has an effect when everybody other than Admin are saved.
That seems to be all of them that do something for you.