Space Engineers

Space Engineers

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The Strain - Automated mining ship [no mods]
   
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Type: Blueprint
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4 Nov, 2014 @ 10:31am
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The Strain - Automated mining ship [no mods]

Description
VIDEO DEMONSTRATION HERE

Hey guys !

This is my third attempt at making a powerful mining ship.
This one is based on an extensible arm with a rotating head where some drills have been placed. The ship is fully automated. You only have 2 commands to control the whole beast. The complex work is done by a few timer blocks.
Most of the parts that are likely to takes damages are repaired by many carefully placed welders.

Usage :
1) Locate a reasonably flat surface on any asteroid ;
2) Approach that asteroid within a distance of 5 large blocks, approximatly ;
3) Push key 1 ;
4) Go take a shower or anything that takes several minutes ;
5) The work is done and the ship is reassembled and ready to fly out.

Commands :
Key 1 : Start mining procedure ;
Key 2 : Stop mining procedure before its normal end.

The mining procedure is automated and does the following things :
- Unlocks the arm and the anchors ;
- Deploys anchors ;
- Stops each anchor's pistons when that anchor is locked on the asteroid ;
- Unlocks the rotating head and turns the rotor on ;
- Starts the drills, the stabilizers and the rotating lights ;
- Deploys the arm ;
- Periodically reverses the head's rotor to avoid getting stuck ;
- Pushes the arm when the sensor placed on the head no longer detects an asteroid ;
- Stops the arm's pistons when an asteroid is detected to avoid forcing on the drills ;
- Stops the drills and the stabilizers when the arm has reached its limit ;
- Stops the rotor, the rotating lights and retracts the arm ;
- Locks the head, the arm and the anchors. The ship is now ready to fly out.

But you, you just have to push 1.

WARNING :
- Do not move the ship while in mining mode. This would cause critical damags to the whole ship ;
- The rotors displacement doesn't seem to be saved properly in blueprints. I suggest you set the drill'head rotor displacement to the maximum value, just in case ;
- High CPU loads can cause glitches that can cause the ship to get damages or even entirely explode. This is not supposed to happen in normal circumstances.

If you like this ship you'll probably also like this one too.

This ship was inspired from two other ships that i saw on youtube :
- https://www.youtube.com/watch?v=Mkr5psyL3Qo
- https://www.youtube.com/watch?v=G6YIgCiIZCY

I hope you like it ! Your comments are always appreciated ! :)
52 Comments
ChaosOrder 11 May, 2018 @ 6:22pm 
ive made similar of my own with 30 chain long STABLE pistons with moddrill on end, im just looking for auto space miners that dont req 100 steps to make work
You won't vax me, Bill  [author] 11 May, 2018 @ 5:50pm 
Wasn't really made to be used though, just to look at.
ChaosOrder 11 May, 2018 @ 3:12pm 
kinda hard to use it when the blueprint is saved with an empty tank to start
You won't vax me, Bill  [author] 11 May, 2018 @ 11:24am 
One doesn't. :)
ChaosOrder 11 May, 2018 @ 2:44am 
and where on this ship does one acess the inventory to give it fuel or unload its contents??
KadeshiSwarmer 9 Jan, 2018 @ 4:54pm 
Why dont the anchors work
epizoon 4 Jan, 2018 @ 6:33pm 
Do you think this ship can take off from 0.25 gravity completely empty?
Time_of_Day 17 Nov, 2017 @ 8:07pm 
Now it probably won't explode thanks to the very recent update they just released. Pistons won't overextend any longer if blocked if I understand correctly. I'm resubscribing and testing now!!
Foundation 12 Nov, 2017 @ 9:13am 
I cant wait to try it out !
You won't vax me, Bill  [author] 21 Aug, 2017 @ 11:26am 
Nope xD