Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
In the foyer of Galbadia Garden, where Cerberus is, there are only 2 possible random encounters, Death Claw and Tri-Face, there is no real RNG, they appear one after another. Opposed to Deep Sea Research Center, which has more enemy types and a non-uniform encounter rate - it's also a lot later in the game.
So every other battle, use Initiative + Mug then Card. You can mug up to 7(?) curse spikes per Tri-Face plus 1 from Card Mod.
Also, a quick fix, in the "Card Mod Skill" section, you have the following listed:
"Black Hole
1 Gesper card turns into 1 Black Hole
1 Diablos card turns into 100 Black Holes"
The item is Black Hole, but the skill is Degenerator :)
Just thought i'd let you know!
Cheers!
If I was aware at the time that the Power Generator was so rare I wouldn't of turned it into pulse ammo for a Lionheart so quickly. Now to get the achievement I will have to start from a save by there again and then get the other skills again. It still be quicker than mugging thing though I'm sure.