Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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More Campaign Movement I
   
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Tags: mod, Campaign
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8.758 KB
3 Oct, 2014 @ 4:48pm
2 Jan, 2015 @ 9:47pm
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More Campaign Movement I

In 1 collection by Ø76923
Grace Mods
17 items
Description
Sorry folks, haven't got the time to update all the old mods :(

This mod makes your armies and agents able to move further per turn, which spices things up a bit. Great for 1-tpy campaigns. You can now respond to threats or full invasions with reasonable speed, and will more realistically be able to traverse distance regardless or your choice of TPY.

Also see the other version if you don't like the drawbacks mentioned below. If you've got some serious balls, try both at once!

This causes the default stance to give 117% more movement to armies, and forced march gives 193%.


Beyond the original movement area, you cannot recruit new units (takes time to make an army ;) ) you should also anticipate needing to go into forced march for the same reason.


also try:
Eagle for First Cohort
Historical Eagle Cohort
More Dust
Better Spacing
Smaller Projectile Trails
Badass Units
Badass Unit Faction Add-on
Double XP
City Names
Purple/Black Rome
Better Edicts
43 Comments
Du'u no Dewae 26 Sep, 2023 @ 2:27pm 
which mod give more movement? This one? Or Triple Movement?
GeneraldelSPQR 30 May, 2022 @ 1:07pm 
This mod work
AcceptingConvoy 16 Mar, 2022 @ 4:37pm 
please update.
kool 20 Feb, 2020 @ 6:50am 
Does that mod still works?
Abdullah Cthullu 10 Jan, 2019 @ 1:17am 
I don't know how it's possible, but after using this mod I now get a crash if I try to play without it or start a new game. I'm not sure how this managed to corrupt the base game files like that.
S4BoT 15 Aug, 2018 @ 3:24am 
Could you update the mods please? they cause crashes now
Emericus 21 Mar, 2018 @ 4:18pm 
Please update
Overkill_Alaric 9 Mar, 2017 @ 10:40am 
am playing as rome julia faction and so far all the faction i met have the standard movement range. only i have the increased range
Delamain's 22 Jan, 2017 @ 1:25am 
Those this mod also affects the ai ?
MaxentiusGP 18 Apr, 2016 @ 3:45pm 
Theres one problem ( idk if its from other mods, though i turned them off ) You cant recruit any units becuase it thinks its in forced marched, just btw :health: