Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan









Did some minor tweaks. Nothing major.
Shipsets are now mechanical.
Planetary decision to build FE Capital has been added.
That can be implemented.
Thanks for the compliment.
The thing at the moment is that the building/district/zones script has no proper documentation at the moment. Most of the major mods (giga, zofe, acot) haven't properly implemented it either.
So I would have to wait for the next major update to resolve the issues.
Ringsegment no problem -> console helps
overpopulated around 40k most of the time 400k not for me expell my lovly pops to the lower rim, nope
no capital no problem console
no building no income no problem console
to many fleets no problem delete it
fixing it on my own:
hell no i get already a headach when creating a custom building or a system in copy and paste style searching all files for the id`s.
but i must say:
i respect your work with all this scripts and effort you put in this piece of art :)
Yes.