Don't Starve Together

Don't Starve Together

53 Bewertungen
Stay Visible
   
Preis verleihen
Favorisieren
Favorisiert
Entfernen
Dateigröße
Veröffentlicht
Aktualisiert
294.542 KB
11. Okt. 2023 um 9:39
27. Sep. um 5:42
25 Änderungshinweise (anzeigen)

Abonnieren zum Herunterladen
Stay Visible

Beschreibung
Functionality
Objects that obscure your view on the character will be made transparent and unclickable.
This includes trees, walls, numerous buildings, bushes and other similar plants, and decorational props like pillar and archive chandeliers.

The mod is also capable of managing its effects depending on current circumstances.
For example, equipping an axe will make trees fully visible again and holding a fertilizer in your cursor will highlight withered plants. Give it a try!

Additionally, the effects of the mod can be fully enabled/disabled by pressing a hotkey.
Make sure to check out the configs.
--
Contact me in case of issues. Please note that the mod can function incorrectly if other mods that tamper with transparency are used.
Suggestions are welcome.
43 Kommentare
Remi  [Autor] 7. Okt. um 11:57 
@Phoebe, the mod is intended to make shadow pillars transparent as they are very obscuring, however, they shouldn't be *completely* invisible. I'll take a look.
Phoebe 6. Okt. um 15:56 
Hello... I love this mod, but it has made Maxwell's shadow prison invisible, could you fix this!? Please!!!
Loopy 26. Sep. um 8:21 
It would be better to have a separate option for the giant trees (Waterlogged)
Loopy 26. Sep. um 7:52 
For now I've used distancefade:SetExtraFn with a return value of 0 to hide them, but I haven't figured out a way to clip "oceantree_pillar_leaves" individually or hide it.
Remi  [Autor] 22. Sep. um 2:26 
@Loopy, yes, I can add a toggle.
Loopy 20. Sep. um 2:22 
Can you make the giant trees (Waterlogged) completely transparent, their leaves dizzying. My campsite is surrounded by many huge trees.:steamfacepalm:
Remi  [Autor] 14. Sep. um 11:46 
@Bẹc G, at the moment, the mod can be toggled on and off by pressing F1 (configurable).
Bẹc G 11. Sep. um 17:14 
Hi Remi. I want the objects to be visible by default, and only hide them when building structures. Could you add an option to toggle the mod on/off by default?
Beam Hat 25. Jun. um 12:50 
@Remi Thanks. :steamthumbsup:
Remi  [Autor] 24. Jun. um 1:31 
@Beam Hat, thanks for the feedback!
Transparent objects should be visible to spacebar now (fun fact, I've had this done for a while but forgot to push it to workshop:DSTskull:)