安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I've uploaded some images at http://imgur.com/a/7pMfC with reduced backlighting.
I think I prefer the 2nd image (0.1), but let me know what you guys think.
That is correct, the game will now recognize the old DX9 texture and use it while playing DX11 just by subscribing. I'll also delete my old comment to remove any confusion.
At 19th of june you had posted here specific instructions and external textures, I assume to be manually copied into game directory? Just checking if this mod works now without that extra step, with just simple subscription and adding the mod in game to the used world?
The mod should work fine as it is with DX11. Are you having any specific issues?