Space Engineers

Space Engineers

45 ratings
[Outdated/Dead] Fix: Darker Welder Glare - Shield your eyes from the annoying brightness [Darkness]
   
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Type: Mod
File Size
Posted
Updated
1.080 MB
11 Aug, 2014 @ 7:02pm
12 Aug, 2014 @ 2:18am
5 Change Notes ( view )

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[Outdated/Dead] Fix: Darker Welder Glare - Shield your eyes from the annoying brightness [Darkness]

In 1 collection by plaYer2k
Fix: Light effect changes for darkness shader gameplay
6 items
Description
This mod tones the welder glare effect down a lot in order to protect your eyes from irreversible burns.

The complete removal of that light looks odd however, which is why i left it as bright at it is.
If you however want the completely removed glare effect, then visit
http://steamproxy.net/sharedfiles/filedetails/?id=299651075

If you have questions or encounter problems, dont hesitate to ask or tell me.

Forum: http://forums.keenswh.com/post/mod-collection-fix-light-effect-changes-for-darkness-shader-gameplay-7034634
31 Comments
pendragon 28 Jul, 2019 @ 8:06am 
is this mod still working? cause that is what i need
Kona / コナ 31 Oct, 2018 @ 2:16pm 
For everyone saying "there's a reason there are welding masks".


Damn son, I didn't know I was supposed to buy a welding mask and keep it on my desk:steamfacepalm:
KalashniFox 29 Oct, 2016 @ 8:18am 
Really the default is more realistic and actual welding will burn your corneas if exposed to light w/o protection. Of course this is just a game though. I suppose though, in SE, the helmts would have integrated shading things in the helmets like modern welding masks.
Ezurrito 4 Sep, 2015 @ 12:12pm 
idk, I've seen welding first hand and its much brighter then whats in game. There is a reason why they make welding maskes.
Jakesnake5 28 May, 2015 @ 11:10am 
Crashes game with DX11 on
Dee 17 Aug, 2014 @ 8:31pm 
Thank you!:KOh:
NonCondensable 17 Aug, 2014 @ 8:18pm 
A must have mode for every world!
Cronos1082 [FR] 15 Aug, 2014 @ 12:38pm 
I'll finally be able to weld in the first person without bleeding eyes!
plaYer2k  [author] 14 Aug, 2014 @ 7:11pm 
Well the explanation why it looks like that is some modern technology helmet. It automtically adapts to the brightness and tones the bright peaks out. That doesnt over an oversaturation effect which would appear as if the surrounding area is darker.

Just like looking into a lamp, the area around doesnt become darker, it just appears so.
Zaxorpt 14 Aug, 2014 @ 12:21pm 
this isnt realistic. in reel life there is the light in the middle like normal but arount it it is blak. i know i have tried it. :D