Project Zomboid

Project Zomboid

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Tile Fixes
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308.271 KB
13 Apr, 2023 @ 4:18am
2 May, 2023 @ 2:04pm
15 Change Notes ( view )

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Tile Fixes

Description
Fixes and improves various tiles, making them into moveable objects or otherwise making them more functional.
  • Floor lamps now function as lights and can be picked up and dismantled. Their light radius is slightly larger than other lamps.
  • Flood lights emit light in the direction they are facing and have an increased light radius.
  • ATMs and safes can be picked up and dismantled, and the latter is a container with a capacity of 40.
  • Standing and wall vaults are now containers with capacities of 20 and 10, respectively, and vaults and safes in banks contain money—now you can rob the bank and get rich, for what it's worth in the post-apocalypse!
  • Parking barrier gates now stop vehicles when hit, as you'd expect, rather than being able to drive through them.
  • Antique stoves can now be placed in all four directions.
  • Industrial ovens now have the IsLow flag, allowing extractor hoods or shelves to be placed above them.
  • Clothing shop shelves have a clothing overlay that appears when they have items. In addition, the duplicate clothing shelves found in the recreational_sports_01 sheet, that were identical to the normal shelves but non-functional, are now functionally the same.
  • Coat racks are now containers with a capacity of 10, and have a new clothing overlay that appears on them.
  • Non-corner hardwood wall shelves (double shelves you can build) fill up visually with more than books; in kitchen room types, they use the same overlay as metal shelves.
  • Hair salon dryers and barber's poles can now be picked up.
  • Distillery shelves and barrels can no longer be walked through and can be picked up and dismantled for wood.
  • Red mobile tool cabinets now have surfaces, allowing items to be placed on them, and the IsLow flag to allow placement of higher tiles above them.
  • Steel medical counters (like found at the Med-U-Well[map.projectzomboid.com] in south Louisville) can no longer be walked through, can be picked up and dismantled, and count as containers with a capacity of 50.
  • Surgeon degree certificates and eye test posters have the IsLow flag to allow placement below e.g doctor degree certificates.
  • Medical mirrors count as mirrors (for purposes of e.g applying makeup).
  • Microscopes can be picked up.
  • Bathtubs facing north and west can no longer be walked through and now have plumbing and water supplies.
  • Wall showers can be plumbed.
  • Urinals can be plumbed and have a small water supply you can drink from (flush and enjoy).
  • Gym mats and basketball hoops can be picked up.
  • Large animal troughs can no longer be walked through and can be picked up and dismantled for metal sheets.
  • Pizza whirl garbage bins function properly as trash bins and can be used to delete items inside.
  • Wall bins are containers that function properly as trash bins (as above).
  • Fossoil, beige shop, and Zippee magazine shelves can be picked up and dismantled.
  • Concrete road blocks no longer have a cutaway effect when near them like walls.

Safe to add to an existing save, with the only caveat being that in areas you've been to before, certain tiles with new functionality—such as furniture newly made into containers—will not be functional as such unless you pick it up and re-place it yourself. It also goes without saying that loot won't spawn in new containers except in new areas, but luckily, you're unlikely to miss out on much other than money (how often can you say that?).

Workshop ID: 2961722002
Mod ID: TileFixes
Mod ID: TileFixes_ParkingGateNoStop
Popular Discussions View All (6)
11
1
23 Apr @ 2:47pm
Translations
Sowilo
5
3 Mar @ 7:49am
Request
dtoxic
0
29 Jan @ 1:36pm
suggestions
Aloft_Fox
114 Comments
RCLAC-14 1 Aug @ 12:22pm 
Hello and thanks for your mod.
There is a TV low table that seems to have some small storage space but it lacks it. Could be that fixed too?
Pollux84 27 Jul @ 2:39am 
Is this compatible with the 'Furniture Tweaks' mod?
Mythion 12 Jul @ 3:09am 
This mod seems to make hats not render on zombies until you knock them over. Then they fall on the floor slowly and appear in a low quality, looking like the old 2D textures.
Anach 29 Jun @ 8:57pm 
Is it possible to make such a mod modular by category, or unpacked, so we can remove parts that conflict with other tile mods?
Loose Trailer 17 Jun @ 9:26am 
weird ask but do you have any plans to make the drop down gates animate up or down / brake when driven through
Ir0n 4 Jun @ 9:32am 
Dude. You dont know how much i love you. I was searching for a mod that allows magazine shelves to be picked up and i found MORE, thank you.
CrashTestFetus 21 May @ 8:13pm 
cupboards above refrigerators? pretty pwease
yyyysssadwwwwww 25 Apr @ 2:09am 
my hero:steamthumbsup:
Findelwind 16 Apr @ 11:47am 
is this compatible whit building menu?
Tnaz.v 1 Apr @ 1:43am 
I'm suffering from this error, I don't know if it could be your mod or someone else in my pack. The strange thing is that it only happens to me, and it doesn't happen to my friends. When I leave the server and re-enter my character, my character gets sick as if he had been bitten and it dies, I already uninstalled the game and reinstalled it, I restarted the server and reinstalled it and the same thing happens to me, I don't know if it's a bug or what I'm doing wrong, the strangest thing is that I host the server from another PC but with myself Steam account, I shouldn't have a problem being me, am I supposed to? If you can help me, thank you, it's ruining my ability to enjoy and enjoy a great game.

here I explain more about my case
https://steamproxy.net/app/108600/discussions/6/4353365802913064673/