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Zgłoś problem z tłumaczeniem










Way back RGM worked fine with several tuning packs, now it seems crashing at end of every match (singleplayer skirmishes)
Tried other game mode and they worked fine, with tuning packs used.
So is it RGM + some tuning packs or is it just as mentioned above that there is crashing and stuff?
It was two U.S. and British vs. two DAK and German. By the end, both U.S. and a British Champion remained, while one British Champion remained unfielded. Both DAK and one German Champion were both destroyed while one German Champion went unfielded.
Unsure why the game crashed. I made alterations to the Champion stats to try and balance them out more. I believe I set Speed and Rotation to about ~60% and health to 500%. I don't remember because my settings didn't save. All I know is that I wanted to adjust them more.
I posted primarily because you mentioned Advanced AI caused the game to crash at the end. I'm using the Camera Mod Tuning Pack.
Adds a *scoreboard* button on the top left in your screen, when clicked it opens a Scoreboard UI. Showing total kills, infantry kills, vehicle kills, tank kills, buildings destroyed, aircrafts destroyed and total Territory points captured.
Example: https://i.imgur.com/mMIasI2.png
- New option allowing spectators to use pre-selected battlegroup abilities with a limited amount of munitions
- Can be enabled/disabled (disabled by default)
- Spectator amount of munitions can be set via slider min 0, max 10000, increments of 25
Available battlegroup abilities for spectators
RECONNAISSANCE RUN
SMOKE BOMBING RUN
STUKA DIVE BOMB
ANTI-TANK ROCKET LOITER
BLACK DRAGON ARTILLERY BARRAGE
NAVAL BOMBARDMENT
INCENDIARY BOMBING RUN
CARPET BOMBING RUN
DUAL P-47 ROCKET STRIKE
OBICE 305MM BARRAGE
FRAGMENTATION BOMBS
BUTTERFLY BOMB DROPS