Company of Heroes 3

Company of Heroes 3

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Realism Game Tuner: AI, Units, Trading, Game modes
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Merkelapper: extension, GameMode
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1.603 MB
9. mars 2023 kl. 22.10
9. sep. kl. 9.52
116 endringslogger ( vis )

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Realism Game Tuner: AI, Units, Trading, Game modes

Beskrivelse
Game of Tanks - 01-09-2025
Transform Company of Heroes 3 into an epic tank duel! Victory now depends on protecting your mighty Champion Vehicle while hunting down enemy champions.

New Victory Condition
  • Destroy all enemy Champion Tanks to win instantly
  • Champion owners are protected from base annihilation
  • Defeated players become spectators while allies continue fighting

Champion Tank System
  • Free champion tank when you build your first Tier 4 structure
  • Faction choices: King Tiger/Tiger, Pershing/Easy Eight, Black Prince/Archer, Tiger/Elefant
  • Fully customizable stats: Health (100% increments), Armor/Speed/Damage (5% increments up to 300%)
  • Normalized base values ensure fair competition regardless of tank choice

What does this mod do?
Unlock unparalleled control with this comprehensive mod that significantly expands the in-game options menu. Customize game settings, units, vehicles, tanks, and AI to your exact preferences. Adjust resource income, accuracy, health, speed, armor, and more to create a balanced and personalized gameplay experience in any game mode.

Features
Resource Trading:
Amount
Manpower Cost
Resource Gained
5 Munition
25 MP
5 MUN
10 Munition
50 MP
10 MUN
25 Munition
125 MP
25 MUN
50 Munition
250 MP
50 MUN
5 Fuel
50 MP
5 FUEL
10 Fuel
100 MP
10 FUEL
25 Fuel
250 MP
25 FUEL
50 Fuel
500 MP
50 FUEL

Gamemodes:
  • Game of Tanks
    • Protect your Champion Tank while hunting enemy champions
    • Destroy all enemy Champion Tanks to win instantly
    • Champion owners are protected from base annihilation
    • Defeated players become spectators while allies continue fighting
  • Annihilation
    • Destroy All Buildings
    • Destroy Headquarters
    • Economic Warfare
  • Victory Points
    • Victory Points
    • Territory Control
    • Squad Losses
    • Entity Losses
  • Free For All: Everyone plays solo, destroy everyone to win.
    (Currently, only 4 maps work properly, looking for map creators)

Game Options - Player:
  • Camera Direction: Automatically adjusts the camera to face the enemy.
  • Resource Trading: Enable or Disable the resource trading UI/button.
  • Post Match Statistics: Custom end of game screen showing per unit statistics (kills, lifespan etc)
  • Live Scoreboard: Adds a button to the screen to open a scoreboard showing kills and territory claimed per player
  • Fog of War: Toggle to reveal the map for all players.
  • Victory/Territory Points: Set from 500 to 5000.
  • Population Cap: Increase from 100 to 500.
  • Commander Points: Adjust from 0 to 32.
  • Starting Resources: Choose from Zero, Standard, High, and Very High.
  • Ability Cost: Change the cost of AI battlegroups.
  • Veterancy Rate: Control how fast AI units gain veterancy.
  • Upkeep Costs: Modify upkeep costs.
  • Manpower Income: Scale from 50% to 300%.
  • Munition Income: Scale from 50% to 300%.
  • Fuel Income: Scale from 50% to 300%.
  • Production Speed: Modify from 100% to 300% for units, vehicles, and upgrades.
  • Construction Speed: Modify from 100% to 300% for production, bunkers, sandbags etc.

Game Options - Global:
  • Starting Infantry Units: Start with the Default squad, Default x2, or Default + Infantry.
  • Starting Building Tier: Default to a max of Tier 4 (every production building).
  • Battlegroups: Enable or Disable battlegroups.
  • Exclusions: Snipers, Aircraft, Artillery, Heavy Armor, Vehicles, Vehicles + Artillery.
  • Capture Speed: Adjust from 50% to 300% for resource and victory points.
  • Sight Radius: Increase from 100% to 200%.
  • Building Health: Increase the health of buildings, bunkers, emplacements, barbed wire etc.
  • Aircraft Health: Increase the health of aircraft used from battlegroups.

Game Options - Infantry:
  • Production: Enable or Disable production of infantry (includes battlegroups)
  • Accuracy: Adjust to make infantry more or less vulnerable.
  • Penetration: Change penetration resistance for all infantry.
  • Health: Increase or decrease maximum health of infantry.
  • Speed: Modify movement speed of infantry.

Game Options - Vehicles:
  • Production: Enable or Disable production of vehicles (includes battlegroups)
  • Penetration: Adjust penetration resistance for all vehicles.
  • Health: Increase or decrease maximum health of vehicles.
  • Speed: Modify movement speed of vehicles.
  • Armor: Change front, side, and rear armor of vehicles.

Game Options - Tanks:
  • Production: Enable or Disable production of tanks (including artillery and battlegroups)
  • Penetration: Adjust penetration resistance for all tanks.
  • Health: Increase or decrease maximum health of tanks.
  • Speed: Modify movement speed of tanks.
  • Rotation Speed: Modifies the speed at which the tank turns whilst driving.
  • Armor
    • Front
    • Side
    • Rear
    • Total armor will be calculated based on chosen armor values.

Game Options - AI:
  • AI Difficulty
    • Vanilla AI - disables Custom Economy and Personality Override
    • Advanced AI - Uses AGameAnx's Advanced AI custom logic
  • AI Custom Economy
  • AI Personalities integrated from: Advanced AI
    • Aggressive
    • Defensive
    • Passive
    • Reduced AT Guns
    • Reduced HMGs
    • Reduced indirect fire units
    • Extra mainline infantry
    • Prefer heavier vehicles
  • AI Population Cap: Increase up to 1000.
  • AI Commander Points: Adjust up to 32.
  • AI Starting Resources: Choose from Standard, High, Very High, and Extreme.
  • AI Income: Adjust how quickly AI receives resources.
  • AI Upkeep: Modify upkeep costs.
  • AI Production Speed: Increase AI unit production speed.
  • AI Construction Speed: Modify from 100% to 300% for all buildings.
  • AI Infantry Accuracy: Adjust how often AI infantry is hit.
  • AI Ability Cost: Change the cost of AI battlegroups.
  • AI Veterancy Rate: Control how fast AI units gain veterancy.

Enjoy the mod? Don't forget to rate and favorite! Helps a lot.


For direct support, contact me via:

Credits to AGameAnx, Advanced AI open-source shared scripts for the AI personalities.
Populære diskusjoner Vis alle (1)
12
27. juni kl. 14.10
FESTET: Suggestion or a feature request? Post it here
Nox
203 kommentarer
The Onyx Tiger 22. okt. kl. 13.54 
Just tried out the Game of Tanks gamemode twice, and it's certainly interesting. I crashed, however, at the conclusion of the second match.

It was two U.S. and British vs. two DAK and German. By the end, both U.S. and a British Champion remained, while one British Champion remained unfielded. Both DAK and one German Champion were both destroyed while one German Champion went unfielded.

Unsure why the game crashed. I made alterations to the Champion stats to try and balance them out more. I believe I set Speed and Rotation to about ~60% and health to 500%. I don't remember because my settings didn't save. All I know is that I wanted to adjust them more.

I posted primarily because you mentioned Advanced AI caused the game to crash at the end. I'm using the Camera Mod Tuning Pack.
PolishHussar95 21. okt. kl. 0.13 
WOW This mod is fire!!!!
Simple Jack 2. okt. kl. 19.33 
Are you able to make Game of Tanks have an FFA option?
WeavelCow 1. okt. kl. 0.46 
My friends and I would like to know as well, each game where I put the indirect-fire usage low, they still use the same amount. I assume this is because the Advanced AI was disabled?
[901st] Medojed 29. sep. kl. 11.28 
Are there any plans of adding support for advanced AI again?
Nox  [skaper] 9. sep. kl. 9.55 
Added a new optional setting *Live Scoreboard* which can be toggled off or enabled.

Adds a *scoreboard* button on the top left in your screen, when clicked it opens a Scoreboard UI. Showing total kills, infantry kills, vehicle kills, tank kills, buildings destroyed, aircrafts destroyed and total Territory points captured.

Example: https://i.imgur.com/mMIasI2.png
Nox  [skaper] 8. sep. kl. 7.48 
Because currently it uses Vanilla AI even if you choose advanced ai, expert, hard. It causes a crash on game ending, still working on a solution.
Slick My Duck 8. sep. kl. 5.03 
ai option not working obviously, advanced expert ai are super dumb now
Nox  [skaper] 5. sep. kl. 18.12 
-- Game of Tanks update

- New option allowing spectators to use pre-selected battlegroup abilities with a limited amount of munitions
- Can be enabled/disabled (disabled by default)
- Spectator amount of munitions can be set via slider min 0, max 10000, increments of 25

Available battlegroup abilities for spectators

RECONNAISSANCE RUN
SMOKE BOMBING RUN
STUKA DIVE BOMB
ANTI-TANK ROCKET LOITER
BLACK DRAGON ARTILLERY BARRAGE
NAVAL BOMBARDMENT
INCENDIARY BOMBING RUN
CARPET BOMBING RUN
DUAL P-47 ROCKET STRIKE
OBICE 305MM BARRAGE
FRAGMENTATION BOMBS
BUTTERFLY BOMB DROPS
Nox  [skaper] 1. sep. kl. 6.28 
-- Game of Tanks update

Dual Tank Options - Each faction now has 2 Champion Tank variants to choose from:
- Germans: King Tiger / Tiger
- Americans: Pershing / Easy Eight
- Afrika Korps: Tiger / Elefant
- British: Black Prince / Archer

All Champion Tanks now have identical base stats after game modifiers, making your choice purely tactical preference rather than power differences.

Selected Champion Tank production/battlegroup is disabled (since you get one free), but the non-selected variant remains buildable.