Install Steam						
					
				
				
									login
											 | 
						language
						
																																					简体中文 (Simplified Chinese)
																													繁體中文 (Traditional Chinese)
																													日本語 (Japanese)
																													한국어 (Korean)
																													ไทย (Thai)
																													Български (Bulgarian)
																													Čeština (Czech)
																													Dansk (Danish)
																													Deutsch (German)
																																							Español - España (Spanish - Spain)
																													Español - Latinoamérica (Spanish - Latin America)
																													Ελληνικά (Greek)
																													Français (French)
																													Italiano (Italian)
																													Bahasa Indonesia (Indonesian)
																													Magyar (Hungarian)
																													Nederlands (Dutch)
																													Norsk (Norwegian)
																													Polski (Polish)
																													Português (Portuguese - Portugal)
																													Português - Brasil (Portuguese - Brazil)
																													Română (Romanian)
																													Русский (Russian)
																													Suomi (Finnish)
																													Svenska (Swedish)
																													Türkçe (Turkish)
																													Tiếng Việt (Vietnamese)
																													Українська (Ukrainian)
																									Report a translation problem
							
						
 
											 
													



 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						 
						

 
			
 12
 12			 
					




It was two U.S. and British vs. two DAK and German. By the end, both U.S. and a British Champion remained, while one British Champion remained unfielded. Both DAK and one German Champion were both destroyed while one German Champion went unfielded.
Unsure why the game crashed. I made alterations to the Champion stats to try and balance them out more. I believe I set Speed and Rotation to about ~60% and health to 500%. I don't remember because my settings didn't save. All I know is that I wanted to adjust them more.
I posted primarily because you mentioned Advanced AI caused the game to crash at the end. I'm using the Camera Mod Tuning Pack.
Adds a *scoreboard* button on the top left in your screen, when clicked it opens a Scoreboard UI. Showing total kills, infantry kills, vehicle kills, tank kills, buildings destroyed, aircrafts destroyed and total Territory points captured.
Example: https://i.imgur.com/mMIasI2.png
- New option allowing spectators to use pre-selected battlegroup abilities with a limited amount of munitions
- Can be enabled/disabled (disabled by default)
- Spectator amount of munitions can be set via slider min 0, max 10000, increments of 25
Available battlegroup abilities for spectators
RECONNAISSANCE RUN
SMOKE BOMBING RUN
STUKA DIVE BOMB
ANTI-TANK ROCKET LOITER
BLACK DRAGON ARTILLERY BARRAGE
NAVAL BOMBARDMENT
INCENDIARY BOMBING RUN
CARPET BOMBING RUN
DUAL P-47 ROCKET STRIKE
OBICE 305MM BARRAGE
FRAGMENTATION BOMBS
BUTTERFLY BOMB DROPS
Dual Tank Options - Each faction now has 2 Champion Tank variants to choose from:
- Germans: King Tiger / Tiger
- Americans: Pershing / Easy Eight
- Afrika Korps: Tiger / Elefant
- British: Black Prince / Archer
All Champion Tanks now have identical base stats after game modifiers, making your choice purely tactical preference rather than power differences.
Selected Champion Tank production/battlegroup is disabled (since you get one free), but the non-selected variant remains buildable.