Counter-Strike 2

Counter-Strike 2

Este objeto no es compatible con Counter-Strike 2. Consulta la página de instrucciones para saber por qué razón no es compatible con Counter-Strike 2.
33 valoraciones
de_industry
   
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Modo de juego: Clásicos, Deathmatch
Etiquetas: Map
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4.702 MB
23 JUL 2014 a las 11:05 a. m.
8 FEB 2023 a las 10:03 a. m.
40 notas sobre cambios ( ver )

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de_industry

Descripción
This level takes place in a sprawling industrial city, filled with towering metal structures and machinery that covers every inch of the skyline. The city is home to numerous factories and warehouses, and it's bustling with activity as workers go about their day. But all of that is about to change. The city streets have been taken over by a bunch of so called "professionals" who are trying to blow the place up! The SWAT team has arrived just in time to prevent this from happening. Hopefully they stop the bad guys before it's too late!

Discusiones populares Ver todo (1)
1
3 ABR 2021 a las 8:24 p. m.
Can we get a retro version?
Enrico Pucci
16 comentarios
Jackass ⁂ (no sound) 4 JUN 2020 a las 8:55 p. m. 
sick map 10/10 better than dust 2 but not as good as vertigo
David Peng 7 AGO 2014 a las 6:28 a. m. 
nice work!
Martin Septim 31 JUL 2014 a las 11:53 p. m. 
Thank you
Maydex  [autor] 30 JUL 2014 a las 1:16 p. m. 
Barbas: Thanks for The feedback it means a lot! i have been hard at work to add more to this map but i have had a bit of trouble updating it. as soon as i can figure it out i will update the map!
XD 29 JUL 2014 a las 2:02 p. m. 
nice!
Wild caT 29 JUL 2014 a las 9:32 a. m. 
Not bad.
Looks qualitatively
Martin Septim 26 JUL 2014 a las 11:54 p. m. 
I have a issue with the map there is one place where you can spawn but a invisable wall is stopping you from getting out it was where the esprit sign is and the truck.Thank you
sampaio 26 JUL 2014 a las 8:00 a. m. 
nice!
SPARTAAAAJ⚡ 25 JUL 2014 a las 11:47 p. m. 
nice!
CharksTheGecko 25 JUL 2014 a las 1:15 p. m. 
Pretty nice for a "first" map. Just becareful on texture use. That aztec texture is a bit out of place. Perhaps colour edit?

Check out my new aim map (Mac-10):
http://steamproxy.net/sharedfiles/filedetails/?id=291180111