토탈워: 워해머 3

토탈워: 워해머 3

평점이 부족합니다.
(ToD) (Almost) Lore Friendly Popculture Necromancy
   
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battle
태그: mod
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529.008 KB
2022년 10월 13일 오전 6시 02분
2024년 5월 12일 오후 1시 22분
업데이트 노트 11개 (보기)

다운로드 위해 구독하기
(ToD) (Almost) Lore Friendly Popculture Necromancy

설명
THIS MOD WON'T RECIEVE ANY MORE UPDATES AS I'M NOT USING THE MAIN MOD ANYMORE AND I DON'T HAVE ENOUGH TIME FOR MAINTENANCE. IF ANYONE WANTS TO TAKE THE MANTLE THEY CAN DO IT WITHOUT PERMISSION. IF THEY LINK THEIR MOD IN THE COMMENTS I'LL LINK IT TO THE MAIN DESCRIPTION ASAP.

This is a submod for the Popculture Necromancy mod which changes its effects so that vampire troops, necrophage monsters and some beasts don't immediately banish after their leader is gone (though they'll probably do it soon after, anyway) for more of a lore friendly flavor.

Basically, skeletons and ghosts will be gone the moment the necromancer is dead, other vampires, foul beasts and monsters will not. Also, per last update, necrophages and other monsters will get rampage on lord's death, representing the confusion and bloodlust product of suddenly not being mind controlled.

Compatible with the main mod, Expanded Roster and Radious.
댓글 9
Serj Targarien  [작성자] 2024년 5월 26일 오전 3시 59분 
It works right now. I wasn't updating it for a long time and still don't have plans to update it further, but a few days ago decided to spend half an hour revising and updating the mod. I left the description intact as I still don't have long term plans to keep it updated after every game update.
Goth Disco Punk 2024년 5월 26일 오전 3시 11분 
im afraid the multiple states of whether this works or not in the description and title make it rly confusing if this works lol

ik it says someone can keep it going, but do you mean in the sense that it works right now and they can do future versions? or that you just updated it to say that, and it doesnt work rn? sorry again, just confused :p
Serj Targarien  [작성자] 2022년 10월 17일 오후 10시 26분 
Should be fixed, @erewrewrewrewr, give it a go.
erewrewrewrewr 2022년 10월 17일 오후 4시 41분 
Makes me ctd now. I use enhanced bloodlines and 2x unit size mods for everyone.
Serj Targarien  [작성자] 2022년 10월 17일 오전 11시 44분 
Ok, after investigating, I had misunderstood how rampage works. It only makes a unit attack uncontrollably after taking damage so it shouldn't be too bad. I'll add it on the next version and listen to feedback from there.
Serj Targarien  [작성자] 2022년 10월 17일 오전 5시 28분 
Not a bad idea, though it would make the battle more or less autoresolve after the lord is dead taking away even more player agency (unless you have a few blood knights on reserve). I'll give it a go when I have time to update and see how it affects the outcomes of battles. May include it as it looks lorefriendly enough, but it may make the system kind of boring, maybe.
erewrewrewrewr 2022년 10월 16일 오후 10시 15분 
@Freya +1
Revenant of Creek 2022년 10월 16일 오후 12시 33분 
Maybe you could give beasts (and some of the monsters) rampage that is in effect as soon as the lord is dead. Kinda their primal instincts no longer being suppressed by dark magic you know?
RatboyW 2022년 10월 13일 오전 9시 59분 
Ty for this, the combo is perfect now!