安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題









I doubt they added any items of clothing to the trapper with updates.
As for the weapon needed for Grizzly, you don't need a sniper rifle - even with bolt action a headshot with any kind of ammo better than standard is enough. Poison arrow/knife is also good.
I have a feeling some things got added to the trapper's inventory since I made the list, since the differences were all that I was missing pelts, never too many. I'm curious to know what they are, I never actually finished this game, but I still have my notes about where weird unique horses were. May actually pick this back up
Other trapper's numbers and all Pearson's numbers are correct. But the same incorrect numbers for some pelts and feathers are in the 2nd section (List with Weapons).
Also, Q comes after P in English alphabet, so Quail in the 1st section of the guide should be between Pigeon and Raven and not after Turkey... :)
• Bear (Grizzly) – 2 (this one is absent entirely)
• Black Bear – 3
• Buck – 4
• Collard Peccary – 4
• Cougar – 4
• Deer – 5
• Elk – 5
• Goat – 8
• Moose – 4
• Muskrat – 7
• Ox – 3
• Pig – 2
• Ram – 6
• Sheep – 8
• Duck – 3