Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Decreased Replenishment Rate of Mercs Pool
   
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7 May 2014 @ 12:37
7 Oca 2015 @ 5:12
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Decreased Replenishment Rate of Mercs Pool

daubert86 tarafından 1 koleksiyonda
daubert86's best mods
20 öğe
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I think that the rate of replenishment of mercenary pools is to high in vanilla. Last stand AI is therefore able to recruit a full stack army of mercenaries with its last wandering general... and the player can recruit many mercenaries if he lost many men, or if an ennemy's army is approaching. Recruited men are not precious in vanilla, since you can recruit a lot of mercenaries each turn. This is unbalanced. In reality there were not infinite resources of mercenaries!!

This mod simply divides all replenishment rates by around 3. Now they are at min 0.05, and at max 0.25, i.e. 20 or 4 turns to wait. Vanilla rates could be as high as 0.75 !!! Max mercenaries in a pool has also been lowered by around 25% (max is now 3 instead of 4).

COMPATIBILITY: Possibly incompatible with some other mercs mods. Saved game compatible.

I also recommend my other mods :

* "Royal Peltasts / Hypaspists" : http://steamproxy.net/sharedfiles/filedetails/?id=254751056
* "Slavery & ancient economy" : http://steamproxy.net/sharedfiles/filedetails/?id=375899183
* "Improved Rosters" : http://steamproxy.net/sharedfiles/filedetails/?id=318860230
* "Carthage Map Rebalanced" : http://steamproxy.net/sharedfiles/filedetails/?id=371435239
7 Yorum
papeion 16 Eki 2014 @ 20:56 
lowering replenishment rate - please give a link to this mod
daubert86  [yaratıcı] 15 Tem 2014 @ 9:52 
no, as said, it is safely saved game compatible.
Animu Lady 15 Tem 2014 @ 6:28 
and does it changes the Strapos file ?
daubert86  [yaratıcı] 15 Tem 2014 @ 6:07 
It should, but I'm waiting for patch 14 before checking for updates.
Animu Lady 14 Tem 2014 @ 4:50 
is this mod still working ?
Viperswhip 11 May 2014 @ 9:17 
Yep, thanks, I don't use many mercs the way I play, but damn the AI certainly does.
kerrfox54 9 May 2014 @ 9:44 
Sounds good! I will use this. We think alike in that instead of making things easy (1 turn techs, unlimited elite units, etc.) harsh reality is preferred. Subscribing right now!