The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Item Pool Rework Mod
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Tags: Items, Tweaks
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2021년 5월 14일 오후 8시 17분
2023년 6월 23일 오전 11시 16분
업데이트 노트 18개 (보기)
이 아이템을 사용하려면 DLC가 있어야 합니다.

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Item Pool Rework Mod

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(If you have any questions about this mod, check out the QNA under the description!)


Does walking into a devil deal, only to see Multidimensional Baby and We Need to Go Deeper, give you clinical depression? Are you sick of seeing items like Duality and Mom’s Coin Purse appearing way more often than every other item? Have you ever laid your eyeholes into a Greed Mode devil deal, just to see Death’s List and Ouija Board? Do you miss Tammy’s Head?

Well, be depressed no longer! This mod fixes all of the bloated and inconsistent item pools in the game. Not only are there items that don’t belong in certain pools, but there are also a lot of items that are in way too many pools for no good reason. This mod tweaks every item pool in the game, hopefully creating runs that are more interesting and diverse. While the goal of this mod *technically* isn’t to make the game easier, removing the bloat from every item pool does make it easier. That being said, don’t expect me to have put the R-key into every item pool. Sorry, not sorry.

To be perfectly honest, I spent somewhere between 30 to 40 hours on this mod. I started weeks ago, and only just finished it today. I had to essentially learn what item pool ever item was in, writing out most items and what pools i wanted them in and what percentage they should show up at, agonizing over balance, learning how to mod, programming the mod into the game (which took like 6-8 hours by itself), constantly playing the game to test the balance (which I didn’t even include in the final time count), creating a thumbnail (which took way too long), and writing this giant ass description. My point is that these changes haven’t been made at random, I have made sure to keep the game as balanced as possible.

If you enjoy this mod, please rate it and comment below with your feedback. As I said, I spent a lot of time on it, so I hope my work was worth it. A huge thank you to Android and Tarluk on discord, who helped me learn how to mod and balance the mod. Thanks to Collin Emory Smith at cormacillustrated.com, who drew the amazing Vectorized items in the thumbnail. Finally, thanks to Kilburn and Edmund for creating such an amazing DLC, we wouldn’t be here without you!

QNA:
Q: Why does it say 2.0 now? What changed?
A: So, after making the first edition of this mod, people justifiably had quite a few critiques. However, because I was both burnt out and too much of a hardass, I kept the controversial changes in. This time, however, I’ve taken a lot of criticism, and hopefully have created a much more balanced and fun mod as a result.

Q: But Duality is really good! Why does your thumbnail have it crossed out? Does that mean you removed it?
A: The point I’m making is that 99% of the changes in this mod are NOT just for removing bad items and adding better ones. The point is to rework items so that you can get the most varied, fun runs possible.
Therefore, it doesn’t matter if Duality is good or bad. Duality has a weight of 1.0 in both the devil and angel pools, meaning you see it twice as often as other items (given that you use devil and angel deals.) This mod lowers its weight to 0.5 in both, meaning it shows up roughly as often as other items. That is why it’s on the thumbnail, not just because it’s a bad item.

Q: Does this Mod work with other, similar mods?
A: NO, this mod does not work with any other mods that change item pools! It does work with mods that simply add items, however.

Q: Is this mod still updated?
A: Yup! Even 2 years after repentence released, I'm still tweaking it. That said, I don't think it's ever going to change that much again, just small changes.
댓글 166
Etozex 2025년 11월 10일 오후 1시 06분 
I sent you a friend request since i cant directly DM you
Dr. Monty  [작성자] 2025년 11월 9일 오후 4시 34분 
Etozex you know what, if you dm me the list of rep+ changes that need changes, then sure :3

(oh god I forget how to update mods, but I'll figure it out)
Etozex 2025년 11월 8일 오후 10시 33분 
Thank you so much for this mod. I recently moved over to rep+ and was wondering if you plan on making any changes? I noticed that the void defaults to 6 charge bars when it got buff and lowered the amount needed to 4 bars.
Dr. Monty  [작성자] 2025년 8월 30일 오전 10시 46분 
@Max Stirner I'm glad you enjoy it :)
Max Stirner 2025년 8월 29일 오전 7시 17분 
Thanks for making this !
Dr. Monty  [작성자] 2025년 8월 16일 오전 9시 39분 
@elmo nope, sorry
Elmo 2025년 8월 14일 오후 7시 56분 
Does this mod fix the keepers item pool?
Rumormonger 2025년 7월 2일 오후 11시 05분 
Oh and the rate at which red key rooms create special rooms, I think it was 1/3 in OG Anti
Dr. Monty  [작성자] 2025년 7월 2일 오후 1시 25분 
@rumormonger Actually, making that change would be super difficult xD

The things that are easy to change is:
1. What items are in what item pools
2. Item spawn rates in those pools
3. Active item charge rate
4. Devil deal prices
Rumormonger 2025년 7월 2일 오전 6시 17분 
@medic BF thanks! those are simple to do at least, but does anyone remember how often Sack Head sacks gave us tarot cards pre-nerf? It felt like 50% or so.