Sid Meier's Civilization VI

Sid Meier's Civilization VI

5,806 ratings
Civ6 Plus: Harmony in Diversity v2.0
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File Size
Posted
Updated
399.239 MB
23 Apr, 2021 @ 12:30am
26 Jul @ 5:09pm
65 Change Notes ( view )
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Civ6 Plus: Harmony in Diversity v2.0

In 2 collections by D
Useful UI MOD Collection(实用界面MOD合集)
48 items
[Harmony in Diversity 2.0] Collections (和而不同2.0:合集汇总)
3 items
Description
Introduction
Harmony in Diversity (HD) is a large-scale mod that made systematic improvements over Civilization VI: Gathering Storm. You would experience a brand new game where civilizations would develop in a more natural and historical way. Our goal is to make the game more interesting by providing the players more options to choose. For more details, please read the Features Section.

We have also made an online civilopedia that you can easily access, available at: https://civ6hd.com/en_US/concepts/index/index.html .
You can compare it with online civilopedia of the official version to see what have been changed: https://www.civilopedia.net/gathering-storm/concepts/intro .

NEWS and Plans
  • [2025/07/05] v2.0 have been released.
  • [2024/01/01] v1.3.9 have been released.
  • [2023/07/13] v1.3.8 have been released.
  • [2023/04/09] v1.3.7 have been released.
  • [2023/03/11] v1.3.6 have been released.
  • [2023/01/31] v1.3.5 have been released.
  • [2023/01/08] v1.3.4 have been released.
  • [2022/12/04] v1.3.3 have been released.
  • [2022/10/03] v1.3.2 have been released.
  • [2022/09/09] v1.3.1 (HD: Spring of Civilizations) have been released. You need to subscribe this collection to get the new Civilizations and Leaders.
  • [2022/07/22] v1.2.10 have been released.
  • [2022/05/01] v1.2.8 have been released. The English voice package is available here.
  • [2022/02/01] v1.2.1 have been released, Happy Chinese New Year!!!
  • [2021/12/31] The v1.2 version (HD: Vying Barges) have been released.
  • [2021/12/31] The major part of v1.2 update is released as a standalone mod that provides support to JNR's District Expansion mods (now 6 out of 11).
  • [v1.1] We have released a new set of Agricultural and Maritime city states based on CIVITAS with a standalone mod.
  • [v1.0] Introduction video for v1.0 release[www.bilibili.com] (in Chinese).
  • [v1.0] We have released Corporations Diversity that overhaul the Corporations Game Mode. Part of Leugi's Monopoly++ is required, please see
    this collection.
  • [2021/07] The first stable version v1.0 is released.

Features Highlights
(2022/01/13)TO BE REWRITE
The aspects we have overhauled:
  • Terrain, Feature and Resource Yields: We remove the scale of the chopping yield, and re-balance the basic yields.
  • Map Generation: We enlarge the fertility lands for popular maps, and improve the algorithm for deciding starting plots.
  • Buildings: We add more regional effects (like factory) and encourage specialized development of cities. We also overhaul the buildings made it more balance and useful.
  • Citizen Yields: We introduce many effects related to the population, and make it more important. We also increase the importance of experts in the districts, they now yield great person points and will have more yields when there are more buildings in that district.
  • Districts: The costs of districts no longer grows with respect to the number of techs/civics completed. Instead, they grows with respect to the number of previous districts of the same type being constructed.
  • Religions and Beliefs: We have overhaul the beliefs and made it more balanced. Now you would have much more choices on the combinations of the beliefs.
  • Governors: We have re-balanced the governors . We have also introduced many interesting abilities (See figures above), which brought your brand new strategies based on the powerful governors.
  • Civilizations: We try to diversify all civilizations and leaders by buffing. Most of Civilizations have been enhanced with highlighting their characteristic. But note that we haven't fully balanced the Civilizations yet, so there might be some civilizations are too strong or too weak.
  • Improvements: We have made balance tweak on most of the improvements, and add new interactions mechanism between districts and improvements.
  • CityStates, GreatPeople: we have balanced the effects of different CityStates and GreatPeople.
  • New Tech/Civics Tree: The new tech tree and civics tree add some new Technologies and Civics.
  • Other Adjustments

Requirements and Supports
Only Rise and Fall and Gathering Storm DLC are required.
Other DLCs are recommended to have for better game experience (but not necessary).

Language supported: Chinese (zh_Hans_CN), English (en_US)
Spanish (ESP) localization have been made independently by josearte777 at this mod.

Mod Collections
We have summarize the mods we are using into the FULL set. It contains 6 parts, you can find their link at the head of this page:
  1. Harmony in Diversity: Gameplay Expansion (supported Gameplay Mods for Expansion)
  2. Useful UI MOD Collection (UI only, very useful)
  3. District Expansion HD Edition (support for JNR's District Expansion)
  4. CityState Diversity (Add Agricultural and Maritime citystate)
  5. Corporations Diversity (for Industries and Corporations Game Mode)
  6. Civilizations Diversity (for excellent Civilizations and Leaders mod in the workshop)

Mod Compatibility
Only the mods in the FULL set and the HD compatible mods collection are known to be compatible. We cannot ensure the compatibility for mods outside this two collection.

MultiPlayer Support
We are currently doing MultiPlayer Testing and try to fix the desync issues.
But as it is a black box to modders so that we cannot know which one cause desync directly, so please be patient.
Currently we would recommend to use this MOD only (no other mods in the FULL set) and player within 4 people for HD.
NOTE: Please ensure all players have the same version of the MOD. Also, hosted by slowest computer might help.

Useful Links

How to Provide Feedback
Just leave a message below would work, we would check that every week.
For Chinese user, you can join the QQ group 954041014.

Acknowledge
Thanks the whole Civ6 workshop community that share ideas and methods.
Thanks the whole CEP group for comprehensive testing.
Thanks Hemmelfort for his Modding tutorial on Bilibili.
Thanks the Civ6 Modding Helping Line (Discord).
Thanks all our subscribers and hope you are having fun.



Credit: Cover made by @Paru

Popular Discussions View All (35)
175
12 Sep @ 5:53am
中文区反馈
D
71
3 Sep @ 12:10am
Bugs Reports
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19
24 Feb, 2024 @ 11:53pm
模组冲突
天堂之战
1,260 Comments
大宝 9 hours ago 
不是这ai是不是有大病,神标速80t科文双千也就算了,一直在造兵是什么鬼,又不打架,每个文明造个一万战斗力,把我电脑卡的现在140回合1回合要过半小时,我还没开ai双倍军事单位,玩个文胜想着国家多一点赢得快一点,结果ai发癫现在文胜差9回合还要至少4个小时,ai逻辑真的是无语了,现在奇观也不抢,打不过人也不和解,ai盟友造兵就在家卡着我的电脑
pecx 29 Sep @ 9:14pm 
are the mods in the "Full Set" already integrated in HD2.0 or do i have to install them manually?
shiratori 29 Sep @ 2:20am 
If you install this mod, all UI-changing mods such as CQUI will no longer work. Specifically, once you save and load the game, all UI-related mods will disappear.
王重阳 29 Sep @ 12:52am 
为什么我的西班牙黄金七成触发不了
lijiliji 27 Sep @ 12:31pm 
时代是不是调快了?标速约90T就中世纪、约100多T就现代了(此时游戏内年份对应到现实只到大约文艺复兴时代后期至工业时代前期),后面今入未来时代还有200多T才到500T;如果选择“放慢时代更迭”的选项,那么从进入古典时代起过一个时代要四五十个回合,选也不是,不选也不是
Attack on Titan 26 Sep @ 6:39am 
我开了一局 发现电脑不打我 哪怕我向他宣战 我攻击他 他也不攻击我 是怎么回事 有遇到同样问题的吗?
Yumi 25 Sep @ 11:14am 
What happened to the gitee address? it's no longer available
raven 15 Sep @ 2:15am 
They should rework the leader/civ traits more, right now they're pretty bland and make a lot of games feel the same. I couldn't care less for example if my naval raiders have +1 range when playing Elizabeth and that's the only thing that changes.
slinx 12 Sep @ 6:24pm 
*Real strategy AI, not Smart AI I forgot the name
slinx 12 Sep @ 5:34pm 
I was excited for this mod, but after trying it, I am a bit confused why everyone loves it so much. The bad english localization is not terrible, but definitely prevalent in a lot of the descriptions with spelling and grammar mistakes that break immersion. There are a lot of new buildings and 1 or more units that are just don't seem thought out at all, for example there is a building you can get right at the start that gives your city 12 gold per turn if a luxury resource is adjacent to city center, no district required, its called "fair". I think many people might be enjoying it due to the ai changes it takes inspiration from, in "Smart AI" so after getting a fair distance through a run I wanted to enjoy it and keep going but I'd rather just get Smart AI and would recommend others to do the same unless they like the niche stuff offered here and want more options to choose from which is one thing this mod does achieve decently well.