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I have also been incredibly successful with taking the Commerce tree vice the science tree. The additional money and happiness from that tree combined with the discounts for buying in cities allows you purchase units at greatly reduced prices and save time on buildings. If you get Big Ben, the cost reductions become absurdly in your favor. The policies combine well with jungle tiles building trading posts. You end up with jungles producing 2 science,3 gold, 2 food, and if you're lucky with religion, 1 culture for sacred path. I have a game now where we're in the Information Era and I'm collecting 1500 gold a turn and a bomber costs 880. The discount Landskenects were also incredibly useful, especially as they upgrade and maintain that free pillage, which continues to pile up the money along with the Honor tree kills.
The Aztecs have become a favorite of mine, I actually found that you and I had very similar play styles with them (though, I usually started with tradition to get the passive culture, then go to honor, then finish tradition) and I must say your guide has been very enlightening.
My only question is why Autocracy is largely ignore when discussing end game? I had assumed that as the Aztecs, autocracy would be favored as the Aztecs are generally pretty aggressive with killing enemy units to get that culture (and if you finished honor) and gold bonus.
Do you think autocracy is the worst choice out of the 3 ideologies given? And if so, what are your thoughts?
Amazing how you still check out comments after quite a while you posted the guide, some authors never return to them. :)