Garry's Mod

Garry's Mod

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NPC Weapon pack 2
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Realism
Velikost souboru
Přidáno
Aktualizováno
78.771 MB
24. úno. 2014 v 2.49
21. úno. 2016 v 22.54
Poznámky ke změnám (14) – zobrazit

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NPC Weapon pack 2

V 1 kolekci od uživatele roguex100
NPC Weapons and the addons to run them
12 položek
Popis
Citizens, Metropolice, and Combines can use these guns.
These NPC weapons can be found in the Npc Weapon Override list
If you have any issues please refer to the troubleshooting section of the full description.
_____________________________________________________________________________
Rogue's NPC Wep's Panel:
Allows you change certain settings:
From the Spawn Menu look to the right where tools and utilities tabs are and there should be a tab called Rogue's NPC Weps.
ALOT more info and instructions on the panel can be found >HERE<
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Assault Rifles:
M4A1 - Good All around
M4A1 w/ Holosight - Slightly higher accuracy than regular M4A1
ACR - Good All around.
HK416 - Higher damage than P90 and G36
G36 - Higher Accuracy with Combine
AK47 - Higher damage but lower fire rate
Fn Fal - Rifle with slower rate of fire, but with good accuracy.
_____________________________________________________________________________
LMGs:

M249 - Very high Mag size, but lower accuracy
HK21E - Lower mag size then M249 but slightly higher damage
_____________________________________________________________________________
SMGs:
UMP 45 - Good all around SMG
MP5 - High fire rate and damage but lower accuracy
P90 - Higher Fire Rate
_____________________________________________________________________________
Shotguns:

Mossberg 590 - Pump action, deadly at close range.
_____________________________________________________________________________
Sniper Rifles:

M24 - Sniper rifle, Very High accuracy when standing, less accuracy when running. High damage but low Mag size and firerate.
M82 - Sniper rifle, Slightly lower accuracy then m24, but semi automatic with larger mag and attack power. Accuracy decreases when moving.
M76 - Sniper rifle, Slightly lower accuracy then m24, good damage and semi automatic.
AS50 - Sniper Rifle, Very good accuracy, high damage, and semi automatic. 5 round mag.
AWP - Sniper Rifle, Extremely Good accuracy and Damage, Very low fire rate.
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Pistols:

M9 - High mag size (for a pistol)
M1911 - High damage(for a pistol) but lower mag size.
G18 - Machine pistol, very fast rate of fire, but lower accuracy.
Desert Eagle - High attack power, low mag size, and low accuracy
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Rocket Launcher:

RPG7 - Blows stuff up. :)
Matador - More powerful than the RPG7
M202 Flash - Holds 4 Rockets at a time.
_____________________________________________________________________________
Known Issues:
Base combines will fire pistols with a weird holdtype(this is done to keep them from t-posing), For best results use metrocops for your pistol enemy needs.

Metropolice will occasionally go into infinite reload mode.(Mainly with rockets)
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Checks to see if a Combine model has the animation for throwing grenades and if so, gives them grenades.

Each class of gun has a certain amount of grenades given, and it goes as follows:
Assault rifles - 2
LMGs - 2
Sniper Rifles - 1
SMGs - 3
Shotgun - 5
Pistols - 0
Rocket launchers - 0

These weapons remove on npc death.
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Troubleshooting:

1.Weapons Models are invisible:
A. Change your model detail settings to high by going to Options => Video Settings => Advanced => Model Detail

2. Causes Crashes, Infinite reload with combines, or something else
A: More than likey it is conflicting with another addon or didn't download properly. Disable all other addons and see if it works if it does, then it is conflicting with another addon. Npc fall damage is one such addon that is incompatible.

B: If Solution A doesn't work then go to your addons folder and delete all npc weapon pack 2 gma files. These will redownload next time you start gmod.


Even though I would like this to be compatible with everyone it just isn't possible with so many different combinations of hardware and addons.
_____________________________________________________________________________
Credits:
Roguex100 - Weapon Coding
Generic Default (maybe others) - Models, Materials, rpg entity, and Sounds
GDCW - Muzzle effects
Silverlan - Aim formula(Sniper rifles)

Populární diskuze Zobrazit vše (5)
74
5. pro. 2024 v 14.34
PŘILEPENO: Bug Reporting
roguex100
25
29. čvc. 2021 v 9.18
PŘILEPENO: Rogues's NPC Wep's Panel (INFO)
roguex100
2
27. zář. 2015 v 3.32
PŘILEPENO: How to use Silverlans NPC Spawner with these weapons
roguex100
Počet komentářů: 623
bad335028 19. dub. v 9.26 
Too loud
madbulldoge 30. bře. v 19.46 
Dead Mod.. Don't download. extremely broken
Nut Master 7. bře. v 6.49 
Can you Add the same addition as Xyzzy's NPC weapons mod has about spawning NPC with random weapons, No manual input?
Yashinokoro12 31. pro. 2024 v 8.39 
dude i got lua error
Monussy 12. říj. 2024 v 15.35 
Is their anyway to reduce the Gun sound? , Because its so loud and high pitched.
Coolguy5343 11. zář. 2023 v 12.43 
How do i even use this
Leon PC 24. čvn. 2023 v 19.56 
[NPC Weapon pack 2] bad argument #3 to 'Add' (function expected, got nil)
1. Add - lua/includes/modules/hook.lua:31
2. unknown - lua/weapons/npc_awp/init.lua:65
OMEGAVEZ 14. čvn. 2023 v 7.58 
Addon is broken.
Frontier23 22. kvě. 2023 v 21.24 
[NPC Weapon pack 2] lua/includes/extensions/entity.lua:192: attempt to index local 'col' (a number value)
1. SetColor - lua/includes/extensions/entity.lua:192
2. unknown - lua/entities/gdcwa_matador_90mmnpc/init.lua:14
3. Spawn - [C]:-1
4. FireRocket - lua/weapons/npc_matador/shared.lua:50
5. PrimaryAttack - lua/weapons/npc_matador/shared.lua:26
6. unknown - lua/weapons/npc_matador/shared.lua:75
热牛奶vv 27. dub. 2023 v 11.16 
Nice