Stationeers

Stationeers

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Luyten b (Dedi)
   
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1.447 MB
2020년 7월 21일 오후 6시 39분
2020년 9월 13일 오후 9시 06분
업데이트 노트 8개 (보기)

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Luyten b (Dedi)

설명
Luyten's Star b is the most earth-like exoplanet, so we were told. Let us find out!

Please provide feedback to: More Worlds Stationeers[discord.gg] https://discord.gg/f4wkpx5
Your feedback on anything at all, no matter how small, is VERY important to me and I don't get enough!

  • Luyten's Star b (For Dedicated Servers)
    Name: LuytenBDedi StartingCondition: LuytenBDedi RespawnDifficulty: LuytenBDedi
    Has Lava Gravity: -8.7 SizeOfWorld: 5 BedrockLevel: -13
    SolarScale: 106% Temperature: -13 - 21 °C Pressure: 231 kPa
    Atmosphere: 93% N2, 7% O2, 0% H2O
    Ore Density: 414%
    Ore: 35% Fe, 19% Cu, 10% Ice, 8% C, 8% Si, 8% Au, 5% Ni, 3% Ag, 3% Pb, 1% Co, 0% U
    Difficulty: Apprentice

VERY IMPORTANT INSTRUCTIONS FOR DEDICATED SERVERS:
Before installing a custom map to a Dedicated Server, follow these instructions to ensure proper spawn and respawn!
For a tutorial, visit: https://www.youtube.com/watch?v=ErnPxta26M4
  1. Subscribe to this mod.
  2. Launch Stationeers and go to your Workshop (in Stationeers) to verify that this mod is downloaded.
  3. In your dedicated server the GameData\StreamingAssets\Data\ folder, find the files worldsettings.xml, startconditions.xml, and respawnconditions.xml and rename them to worldsettings.xml.bak, startconditions.xml.bak, and respawnconditions.xml.bak; you may need to change your folder options to make extensions visible.
  4. Find in your steam directory the following folder: Program Files\Steam\steamapps\workshop\content\544550\2173882881\ (this will be the folder containing the mod), copy the files worldsettings.xml, startconditions.xml, and respawnconditions.xml to your Dedicated Server (GameData\StreamingAssets\Data\).
  5. Launch the server and ensure that no one joins until the first autosave is created.
  6. Stop the server.
  7. Delete the temporary files worldsettings.xml, startconditions.xml, and respawnconditions.xml from your Dedicated Server (GameData\StreamingAssets\Data\) and rename the files ending with .bak to .xml.

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