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Doc/Revzin's Puppet Script!
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Universe: Original IP
Script
태그: SFM
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25.037 KB
2014년 1월 14일 오전 1시 31분
2015년 9월 27일 오전 12시 51분
업데이트 노트 3개 (보기)

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Doc/Revzin's Puppet Script!

설명
Tired of how pasting animations from one model to the other messes things up?

Do you want your TF2 sniper to move like a Injured survivor?

Want to make the pyro pow?

Do you want to make a entire flash mob but don't want to animate every character?

Then Try Out Doc/Revzin's Puppet script. With this script you are able to bind one character to the other. Allowing for you to transfer animations over!

To Use:
Name your master something followed by a number. Example: Bob1

Then name your puppet something using the master's name at the begining and the same number Example:Bob_by1

Run the script

the puppet's Animationset will become hidden.

Move the master and the puppet will follow


Comes in Three Types

Alpha: Same model Animation transfer. (For when you want a dozen of the same class to dance without editing each one)

Gamma: Cross Class script! (use this to animate with in the same universe/bone type) Characters MUST be facing the same the same direction and in the same pose in order to work.

Delta: The Cross Universe Script! Works ONLY WITH VALVE BIPEDS! (use this to animate cross universe) Characters Must be facing the same direction and in the same pose to work perfectly.

Tutorial videos on how to use are included above!

Enjoy!

Credits:
Revzin:Bone detection and binding versions alpha and gamma
Doc_ock_rock: Bindings in alpha gamma and delta. Delta's Rebuilt detection system.



Updated again because doc put BETA in instead of Gamma.

Includes:
sfm\animset\doc_revzin_modified_puppet_alpha.py
sfm\animset\doc_revzin_modified_puppet_gamma.py
sfm\animset\doc_revzin_modified_puppet_delta.py
인기 토론 모두 보기(4)
3
2021년 10월 24일 오후 11시 42분
how can i run the scipt?
xd marci
0
2021년 4월 6일 오후 3시 49분
The legs are screwed up!
atari916
0
2021년 2월 15일 오전 6시 15분
Delta won't work on over watch models
Tactic Hole
댓글 222
Monkey Butt Gamer 2025년 10월 10일 오후 1시 26분 
does work wither
RobotsInDistress 2025년 6월 30일 오후 8시 21분 
The script doesn't appear in the scripts tab.
៹᱖.Ḽucca.ᐟꞌꞋ.❤ 2025년 6월 9일 오전 5시 25분 
Heyy how do i fix the rig when i delete the master the puppets legs and bone stopped working? i already baked constrain on the puppet motion
Bad Company 2025년 4월 29일 오후 7시 42분 
Fixed: for the valve bipeds it has to be very similar in name. Name the tf2 model "bob1" and then the valve biped "bobby1".
Bad Company 2025년 4월 29일 오후 7시 13분 
delta script doesn't work
Ponyboy 2025년 4월 1일 오전 8시 43분 
the script doesn't work with valve biped models and the delta script it just breaks the models to pieces when trying to pose or import animations.
delyou 2025년 3월 8일 오후 2시 45분 
Rig doesn't work with even TF2 models. Tried reinstalls, reboots, etc. Anyone know a fix?
yuuri 2025년 3월 2일 오후 3시 12분 
does this also work with only bones too or is it only other characters
Doc_ock_rokc  [작성자] 2024년 12월 1일 오후 9시 17분 
@da_ch33ze if you watch the videos above one tells you how to bake animations which causes the animation to truly transfer
Da_Ch33ze 2024년 11월 19일 오전 7시 18분 
When you link a model with another, does the animation transfer? Also, how do you unlink them, but still keep the animation?