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Докладване на проблем с превода









thankyou again.
the description did mention a spoiler comment.
the 1st one on page one.
this is where I thought people might have trouble ?
so yes, today you have more faith :)
their are a few of mine, where you need it :)
thankyou for playing.
I see you have made more :)
I have subscribed to:
No 58: Turret to the rescue &
No 59: Laser to the rescue
glad you had fun.
don't know how you left the cube behind ?
did you see the video walkthrough to see if you did intended solution ?
working on a map in 2 parts.
difficulty for most=hard.
for you meduim :)
the 1st is the demo with small puzzle elements:
glass glitch puzzle 1of2
the 2nd is a full puzzle map:
glass glitch puzzle 2of2
THANKYOU
i have added your map
NO LA NATACIN
to my list
I will let you know.
thankyou for playing & your feedback.
glad you only watched what you needed to, as not to spoil the rest.
the part I like the most, is the method of bringing the cube up from below.
It is a cheap lift, in that a rail platform, would use many entities, to go that far.
glad you liked it :)
I have more, but am re-visiting a map I started working on ages ago.
in the 1st chamber there are loads of franken cubes, attacking loads of turrets.
you press 1 button to respawn a franken
(& lower 2 panels which just stop premature activation of relays)
then watch your army attack.
don't blink.
your franken map inspired me.