Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Traits, Talents and Toadies: Character Overhaul
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Tags: mod, Campaign
File Size
Posted
Updated
7.256 MB
17 Dec, 2013 @ 9:58am
7 Apr, 2019 @ 12:57pm
71 Change Notes ( view )

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Traits, Talents and Toadies: Character Overhaul

In 1 collection by Dresden
Dresden's Rome 2 Total War Mods
30 items
Description
This is Hellbent's Traits, Talents and Toadies Character Overhaul Mod, updated with permission from Hellbent. This version is compatible with Patch 20 and works with the Caesar in Gaul, Augustus, Wrath of Sparta and Hannibal mini-campaigns. New campaign recommended if you haven't used the mod previously, or you will lose some army traditions/skills.

NOT COMPATIBLE WITH DEI (DIVIDE ET IMPERA) (already included in DeI)

Current Mod Features

Ancillaries
-Every faction's ancillary images have been redone into more unique and colorful versions.
-Ancillary triggers have been changed to reduce spam and give proper ancillary rewards for specific actions.
-Most ancillary effects have been altered to improve gameplay.

Generals
-Custom skills and skill icons that add to character immersion. Multiple skill trees, from City Management to Army Command.
-Increased skill points per level to 2, streamlined skill options and added many new ones.
-Generals as Governors - Generals gain experience by governing a region. The experience is dynamic and depends on what is done in that region.

Cursus Honorum (Political Ranks)
-Changed Cursus Honorum ranks to be more faction-unique.
-Added each Cursus Honorum rank effect to the next rank (so that effects are cumulative).

Army Traditions (New)
-Traditions are now separated into skill trees that vary for each faction.
-New tradition images for all traditions.
-Added new traditions for some factions and made the tradition system much more faction-unique.
-The basic tradition skill trees are now Defense/Garrison, Siege/Attack, and Ambush/Raid/Combat.
-Armies now gain 2 skill points every other level. This is to balance the more limited options due to skill trees.

Agent Skills
-Fixed vanilla issue of agent actions doing the opposite of what they describe (mostly dignitaries).

Mod Questions/Compatibility
- Divide et Impera has a customized version of this mod included, do not use this with DeI.
-This mod should be compatible with most other non-overhaul mods.
-This mod is best used with a Turns Per Year Mod to increase character longevity.
-Compatible with all campaigns.

For a mod version that works with Patch 17 beta (the old version of the game) go here: http://steamproxy.net/sharedfiles/filedetails/?id=1217918219

Custom Mods, Previews & Feedback:[www.patreon.com]
Popular Discussions View All (1)
3
19 Sep @ 10:53am
please fix or give open permission to fix
Nash.
1,574 Comments
Praise_Lord_Gaben 27 Oct @ 11:42am 
You don't need to do any of that. The mod still works fine in 2025 even if it has some bugs. I wanted to fix the bugs but couldn't get in touch with the devs for permission.
AC 25 Oct @ 11:54pm 
https://www.youtube.com/watch?v=xRWnmGZB2ro&t=100s

here is method how u can still play PATCH 20 with many older mods from 2018
AC 25 Oct @ 11:32pm 
Update pls
LePaow De Cubbes 31 Aug @ 12:02pm 
some traits do not work. eg. laetitia: -10% City Centre Construction Costs.
LePaow De Cubbes 24 Aug @ 8:18am 
pls update this mod ^^
The Watman 7 Aug @ 3:16pm 
I think this mod is dead.
Praise_Lord_Gaben 3 Jul @ 10:51am 
I made a tiny mod that fixes a bug with the Synedroi ancillary which wasn't working when equipped to a dignitary. Would it be okay to upload this fix?
The Watman 3 Jun @ 2:56pm 
My agents are not getting the level perks that would normally get. The Generals and family members are getting it but not the agents.
Nash. 14 May @ 11:22pm 
shame this mod isn't working, was always the first mod i installed
✠ WARZONE ✠ 1 Apr @ 3:36pm 
some of my agents have no traits to upgrade. just a blank window