Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin















Thank you. In that case, I have a question: why don't you give the possibility that change the standard speed so taht it is quicker? Because all of your options make the speed slowilier. Even your suggested speed is 3-times slowlier as the normal game. I don't know you and other players, but that means that there should be a lot of in-game time (an in real life playing time) so that one can percieve how the population changes. Isn't it so?
The game only has probability checks for car, bike, and taxi modes. There is no specific walking or public transport probability check in the game; see the mod's wiki linked in the description above for mod info.