Torchlight II
42 оценки
Change Difficulty (v.19)
   
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27 окт. 2013 в 10:33
30 окт. 2013 в 18:43
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Change Difficulty (v.19)

Описание
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This is one of my planned/implemented UI enhancements.
Here are my plans:
Achievements
Pet Shop
Change Difficulty
Bestiary (In Progress)
Customizable UI
Others...
*********************************

This mod will simply put an option on the options menu to change the difficulty.
16 коментара
BigPoppa 9 март 2020 в 0:49 
not working
moistine 13 юли 2019 в 20:25 
will you add difficulty for SYNERGIES MOD ? The MOD fells good but its too easy!
Ings 9 юли 2017 в 17:28 
Does not work, the wrong characters are loaded
木小豆 8 ян. 2017 в 3:37 
开着换角色会有问题,出来的人还是没换之前的但是剧情和能量条变成新的了,出现了一个有暴击条的工程师。。。
drewrobi 29 септ. 2015 в 20:39 
Does not work. The wrong characters are loaded when this mod is installed.
manueloide123 1 май 2015 в 15:45 
After installing synergies the game became 2ez 4me bruh, but I could fix it thanks to your mod, so thank you!
Tex Wrex 10 ян. 2014 в 17:42 
A big problem with this mod. Regardless of what character you chose it will grab your top toon and place them at the act of the character you chose. It also resets your quests for that act so you have to play through the whole act to get out. No way points or rail engineers. Best of all for ACT 1 you have the quest to talk to the Grand Regent but it won't let you, so you are stuck in ACT 1. I have tried the mod by itself and it still does it so it is not conflicting with other mods. I would not use until it is fixed.
jkaplow21  [автор] 22 ноем. 2013 в 13:07 
I'll take a look at that.
mamba 19 ноем. 2013 в 22:02 
Navigation with this mod is screwed up. When I bring up the options, go to Difficulty and escape out again, I am back at the options menu with the difficulty menu behind it.

I cannot close the difficulty menu until I select a difficulty (unlike all others, that close without changing anything when I press escape).
Mercyflush64 11 ноем. 2013 в 11:42 
So far I have only encountered it on a brand new character and I didn't play it through after I narrowed down which mod was acting the way it was.