Garry's Mod
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FA:S 2.0 Alpha SWEPS - Pistols
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay, Realism
タグ: coop
ファイルサイズ
投稿日
更新日
8.488 MB
2013年9月25日 11時23分
2014年2月11日 7時42分
12 項目の変更履歴 ( 表示 )

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FA:S 2.0 Alpha SWEPS - Pistols

解説
Requires FA:S 2.0 Alpha SWEPs! (Click here)
Requires FA:S 2.0 Alpha SWEPs! (Click here)
Requires FA:S 2.0 Alpha SWEPs! (Click here)

This is an optional SWEP pack that adds more pistols to the official FA:S 2.0 SWEPs pack that I worked along with the developers of the mod, to make sure that it matches their tastes.
The base is written completely from scratch.

In case you're interested, get the source mod here.[www.firearms-source.com]

This optional pack adds 4 more pistols:
- Desert Eagle
- M1911
- OTS-33 Pernach
- P226


Features:
- Weapon attachment system (sights, suppressors, extended magazines)
- Dynamic accuracy
- Dynamic recoil
- Surface penetration
- Surface ricochet
- Sprinting
- Near-wall
- Holstering (takes a while to put a weapon away)
- First-time draw animations
- Unique weapon reloads for weapons like SKS, Raging Bull, M24
- Unique weapon behavior for weapons like M24, M3 Super 90
- Shell ejection
- Bullet chambering
- Empty/full reloads
- Reload duration depends on amount of ammo in the weapon
- Custom viewmodel movement when walking, sprinting, reloading + sprinting, standing still
- Custom viewmodel sway
- Custom ammo indicator
- Firemodes (full-auto, semi-auto, bursts, etc.)
- View bob during reloads
- Weapon proficiency (after using a certain weapon for a long time you become proficient with it and as a result reload faster)
- Custom ammo types (5.56x45MM, 7.62x39MM, 7.62x51MM, etc.)
- World models

Controls:
PRIMARY ATTACK KEY - fire
SECONDARY ATTACK KEY - take aim
RELOAD KEY - reload/check magazine, firemode
CONTEXT MENU KEY (default is C) - open customization menu; while aiming down a scope - peek away from the scope
USE KEY + RELOAD KEY - change firemode
USE KEY + SECONDARY ATTACK KEY - check magazine and firemode
USE KEY + PRIMARY ATTACK KEY - quick grenade (requires the FA:S 2.0 Miscellaneous pack!)

Known issues:
Upon spawning the weapon for the FIRST TIME, your deploy sounds will be slightly delayed, based on the amount of time it took to load the models

Console variables/commands:
fas2_differentorigins <0 - 1> - if set to 1, will use slightly different weapon origins. CLIENTSIDE.
fas2_handrig <0 - 1> - if set to 1, weapons will use a sleeve along with different gloves; changes apply upon new weapon equip. CLIENTSIDE.
fas2_handrig_applynow - applies the selected hand rig instantly (without having to get a new weapon). CLIENTSIDE.
fas2_nohud <0 - 1> - if set to 1, it will disable the HUD elements that pop up when you reload. Requested feature. CLIENTSIDE.
fas2_profgain <0 - 1> - controls the amount of proficiency increase with each reload. SERVERSIDE.
fas2_holdtoaim <0 - 1> - if set to 1, then releasing your secondary attack key while aiming will go back to hip-fire.
人気スレッド 全て表示 (10)
5
2016年3月18日 6時26分
To Much Ammo
YungTap
3
2016年6月18日 7時26分
How to disable crosshairs?
Lando
1
2017年7月28日 0時41分
P226 Bug
Scout's Dust
335 件のコメント
witchbladerose 2024年11月22日 15時18分 
guuuuuuuuuuuuuuunnnnnnnnnsssssss! yaaaaaaaaa
✨Kris Deltarune✨ 2024年3月28日 10時07分 
this is doom guy approved
bsaa 2024年1月17日 9時45分 
YOO NVM IT WORKING W ADDON
bsaa 2024年1月17日 9時38分 
where is my guns bro wtf
Paint inhaler 2023年12月28日 13時43分 
There should be a ruger
хех 2022年8月2日 9時00分 
lol fas rip
wolfee0507 2022年7月25日 15時26分 
why just 4 pistols?

anyway please add a glock
sickass 2022年3月19日 3時40分 
thanks
sickass 2022年3月19日 3時40分 
noice