Counter-Strike 2

Counter-Strike 2

   
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"Bots can't handle the doors on de_port."
8 kommentarer
Nic | Antisuns  [skapare] 5 okt, 2013 @ 9:55 
ok thx :-) Or I could just copy your comment below to the map comments
A Fighter Pilot 5 okt, 2013 @ 9:50 
I know nothing about AI programming except the fact that the bots need navmeshes, but I do plan to make NextBot NPCs in Gmod. I may, just may be able to fix it once I have the right tools and expierence. And yes, sometime today I will tell the author about the navmesh stuff.
Nic | Antisuns  [skapare] 5 okt, 2013 @ 9:46 
Well, I sort of generally told him about the issue, but I'm sure he wouldn't mind getting the details in map creator lingo, about navmesh etc. Or you can just fix it yourself, as I suggested.
A Fighter Pilot 5 okt, 2013 @ 9:45 
I think you did, I only made a comment on wha the teams should be.
Nic | Antisuns  [skapare] 5 okt, 2013 @ 8:52 
oh okay, this is the other one
Have you told the map author?
A Fighter Pilot 5 okt, 2013 @ 8:49 
I just figured out that they only shoot the door near the T spawn.
Nic | Antisuns  [skapare] 5 okt, 2013 @ 8:02 
Thanks for taking the time to investigate.

From actually playing, they don't seem to shoot it, but they just stand there as pictured.

It may be funny for a bit, but it detriments from practicing with bots on this map
A Fighter Pilot 4 okt, 2013 @ 22:36 
Personally, I find the glitch funny, and I know whats up. The author of this map only made one of the doors 'openable'. The bots have a wrongfully scripted navmesh that takes them to the 'unopenable' door. There for, they shoot the door... because they can't open it.