Garry's Mod

Garry's Mod

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PAYDAY 2: Animations
   
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Content Type: Addon
Addon Type: ServerContent
Addon Tags: Movie, Scenic
Bestandsgrootte
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42.718 MB
13 jun 2019 om 21:13
6 jul 2024 om 7:49
15 wijzigingsnotities (weergeven)

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PAYDAY 2: Animations

In 2 verzamelingen van Shadow Bonnie (RUS)
PAYDAY 2 Content
38 items
PAYDAY 2: Default addons to create custom PD2
25 items
Omschrijving
Addon contains exported most of the animations of cops and players from PAYDAY 2. I managed to extract and adapt it to gmod player skeleton. Many thanks to PAYDAY 2 community that published the known information about game animation format.

Animations include:
- Combat and passive poses for holding rifle, pistol and akimbo weapons.
- Idle, walking, running, sprinting, crouch idle, crouch walking, crouch running animations.
- Reloading and range shooting animations.
- Unique bulldozer and shield sets of poses and gestures.
- Death and taking damage animations from different sides (front, back, left, right) considering different crouching state.
- Special payday 2 gestures like 'come here', 'point', 'halt', 'arrest', melee knockback while holding weapon, medic gesture and other.
- Surrender and bleedout animations, including enter to and exit from looping animations.
- Cloaker melee attack and jump animations.

Using these animations:
For players, you can use the xdR replacement. It replaces the default gmod player animations with the generic animations from payday 2. You can download it here.
For developers, you can use animations .mdl files to add $includemodel to .qc file of your model to add animations to it. Then you can use various ACT_PD2_* activities to play the desired animation.

All animations binded to custom ACT_PD2_* activities. So if you want to play 'point' gesture in code, you can use ACT_PD2_RIFLE_POINT_GESTURE activity.

There are 4 version of animations:
- models/payday2/pd2_new_anm.mdl - Contains pd2 animations only, so it will not replace the default gmod animations. Add it using $includemodel to just add animations for usage from code.
- models/payday2/pd2_anm.mdl - Contains pd2 animations and replaces player animations with the generic pd2 animations. Use this to additionaly replace default animations.
- models/payday2/pd2_bulldozer_anm.mdl - Contains pd2 animations and replaces player animations with the bulldozer animations. Use this to additionaly replace default animations.
- models/payday2/pd2_shield_anm.mdl - Contains pd2 animations and replaces player animations with the shield animations. Use this to additionaly replace default animations.

Technically, you can use only pd2_new_anm.mdl if you want use it from code and avoid conflicts. Other .mdl files added to backward compatibility with old version of animations.

If you want use old alpha animations from previous version of addon, these animations now postfixed with '_old'. So old version of animation file that replaces player animations will be pd2_anm_old.mdl.
Populaire discussies Alles weergeven (2)
4
5 aug 2024 om 22:29
Гайд по установке
Vergil
0
7 jul 2024 om 13:53
BELANGRIJK: List of activities to which animations are bounded
Shadow Bonnie (RUS)
92 opmerkingen
wλve 15 aug om 8:02 
don't even need xdr
wλve 15 aug om 8:01 
they already replace player animations, so if you use PAC3 you can take the models and use them for yourself :wolf:
PotPam 7 jul om 8:37 
These replacing combine animations would be pretty neat
Engineer gaming 12 jun om 8:06 
what map and what is the swat model in first pic ?
baccabab 3 mei om 9:39 
Почему анимация удерживания МП7 выглядит как удерживание пистолета?
почему бег назад выглядит так криво?
Patriarch 2 mei om 6:48 
can u add a feature that can disable the death animations pls thank u
AmyFromNowhere 22 jan om 19:20 
can you replace only the weapon animations? e.g. vanilla animations but with pd2 reloads and holdtypes.
±jclarwow² 12 jan om 15:01 
how do you use the hurt animations and the downed animations and the other idle animations when holding weapons
Remasterboy 4 aug 2024 om 11:53 
Помогите скиньте готовый файл анимаций,а то я нечего не понел
Shadow Bonnie (RUS)  [auteur] 7 jul 2024 om 5:05 
Removed only replacement of default, added pd2 animations still there, but for using it should be used lua code for replacing default activities with pd2 activities.