Cities: Skylines

Cities: Skylines

5,856 valoraciones
Network Skins
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534.885 KB
1 JUN 2019 a las 2:50 p. m.
10 ENE 2023 a las 5:16 a. m.
40 notas sobre cambios ( ver )

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Network Skins

Descripción


Change the visual appearance of roads, train tracks and pedestrian paths per segment.

This is an improved version of the well-known Network Skins mod, developed by TPB and boformer.

Disable the other Network Skins mod before you start using this version!!!

Features
  • API that can be used by other mods (currently only Adaptive Networks).
  • Improved performance
  • Super nice GUI made by TPB, with previews and toggle buttons!
  • Favorites, blacklisting and "Reset network" button
  • Pipette tool: Click on a network segment to place it again (select it in the UI, apply the skin)
  • Change the sidewalk or pedestrian path material (concrete, gravel or ruined)
  • Change the roadside trees (only on one side, or both sides at once) and change the repeat distance
  • Change street lights and change the repeat distance. Also supports custom street lights! The light color of every street light is shown in the selection list. (New Vanilla Pedestrian lights can't be exchanged!)
  • Change pillars of elevated networks and bridges (now with better support for 81 tiles)
  • Change catenaries of train tracks or completely remove overhead wires (per segment!). R69 Railway tracks with custom end-of-track catenaries are also fully supported!
  • If you also have "Hide Crossings" mod installed: Hide the pedestrian crossings and stop lines of a road segment (thanks kian.zarrin)
  • Switch between concrete and gravel train tracks!
  • Change catenaries of tram tracks or remove overhead wires
  • Full map editor support
  • Automatic import of Network Skins 1 data
  • Available in English, German, French (thanks deheeks!), Spanish (thanks Armesto!), Polish (thanks Geze!), Russian (thanks hydra!), Dutch (thanks AquilaSol!), Portuguese (thanks Klyte45!), Chinese (thanks Alizarin!), Japanese (thanks shg166)

Compatibility
The mod is compatible with...
  • Loading Screen Mod Revisited
  • Traffic Manager: President Edition
  • Network Anarchy
  • Parallel Road Tool
  • BOB
  • Catenary Replacer Updated
  • Ronyx69 Railway 2 Collection
  • Hide TM:PE Crosswalks
  • Repaint (Use Repaint first for global color changes and then afterwards NS for segment-wise changes)
  • Almost every custom network on the workshop

Please report bugs in the bug report thread linked below!

Source[github.com]





For full transparency: I am an employee at Colossal Order, however this is my personal account and as such all opinions, content and contributions to the community reflect my own views and interests, and are not created nor maintained as part of my job. Like all user generated content, this is not officially supported content and should be used at your own risk.
Discusiones populares Ver todo (18)
293
21 JUN 2024 a las 8:40 p. m.
FIJO: Post your bug reports here!
boformer
13
9
4 FEB 2023 a las 6:53 p. m.
HOW TO ACCESS THIS MOD INGAME!
bluemoon
14
3 MAY 2021 a las 2:58 a. m.
Repaint existing roads
Brandon
1,379 comentarios
AroooonTV 30 NOV a las 5:57 a. m. 
It's happened three times with three roads for me. I would reccomend you install skyve, sort your mods to show only road assets, and then add all of them to a steam collection. Uninstall from all of them and then slowly reinstall in batches of 5ish untill you figure our which one is crashing the game
Shidee 29 NOV a las 11:38 p. m. 
@AroooonTV Did you manage to figure out what custom road that caused the issue? I had to revert to a savegame from 4 months ago. 4 months of progress down the drain :(
AroooonTV 29 NOV a las 6:31 a. m. 
Shidee I've had the same problem crop up a few different times, its one of your subscribed roads that's bugging out.
dede 28 NOV a las 5:59 p. m. 
mod is working 100% perfict for me no issues at all
Shidee 28 NOV a las 2:02 a. m. 
I guess I have to rely on the BOB mod until someone resolves the issue.
Shidee 28 NOV a las 2:02 a. m. 
Assembly resolution failure. No assembly named 'NetworkSkins.UI.UINetworkSkinsPanel' was found. [Serialization]

My primary savegame started to fail at loading since yesterday. I've tried:
- Opening other savegame files = same issue
- Unsub and resub the mod, plusi validating game files via Steam = same issue

The only time I was able to successfully load a savegame is when I unsubbed from this mod entirely, and the output log no longer displays the error.

Help! :(
AroooonTV 9 JUL a las 8:07 a. m. 
@dommo43 unsubscribing from all the road mods I had, loading the game once, and then resubscribing seemed to fix the problem
AroooonTV 5 JUL a las 2:58 a. m. 
dommo43 I'm having the same issue
dommo43 1 JUL a las 11:49 a. m. 
Assembly resolution failure. No assembly named 'NetworkSkins.UI.UINetworkSkinsPanel' was found. [Serialization]
causing silent crash on launch, how do i fix?
StarRiv 28 JUN a las 2:30 a. m. 
@Snowju I have the same problem too, it didn't shows up. But roads are usable