Portal 2
66 valoraciones
H8 - Moving room 2
   
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11 JUL 2013 a las 4:22 p. m.
24 AGO 2013 a las 2:26 a. m.
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H8 - Moving room 2

Descripción
Cubes can be placed in the moving room, but will fizzle if it moves
Portals can be placed in the moving room, but will close if the room moves

Difficulty:
-portal expert: 4/10
-average player: 7/10

Have fun
55 comentarios
cochetmichel49 25 ENE 2017 a las 11:44 a. m. 
Very clever and new ! Thanks for creating
jandlml 28 MAR 2016 a las 9:22 p. m. 
this one took me a couple days to solve. very interesting.
God-Father 11 DIC 2015 a las 1:42 a. m. 
Perhaps this is the wrong decision, but I had enough and one cube) a very impressive card that capture the imagination, good job, thank you!
Blue 23 DIC 2013 a las 10:39 a. m. 
Nice mechanics. I think I solved it the right way. Put 2 cubes on eachother where both lasers come together. Used a portal to fonish it.
Traveler807 20 OCT 2013 a las 12:03 a. m. 
Wow! this was tough,based on the previous comment I think I did everything right. Very clever and very inovative map, maybe a bit confusing in the beggining but as you say there not much you can do, without putting up big signs saying "This side is stationary" :) Very nice work
Prototype  [autor] 12 OCT 2013 a las 2:12 a. m. 
Unfortunately there isn't much I can do to improve that, if I change the signage such that it represents the room you're in the player may not realise that only one side moves. Thanks for playing.
Donderbus 12 OCT 2013 a las 2:04 a. m. 
I was a bit confused about the buttons at first. When you first enter the chamber you assume that the button down brings the half where you are one down. But surprisingly if I was on the exit side it brought me up. But when you find that you have to see it if one half is a big elevator and buttons of both side work for that half it all becomes clear. Very nice!
Prototype  [autor] 1 OCT 2013 a las 3:15 p. m. 
They both solved in slightly unintended ways however the map has since been changed to prevent those. As for the floating cube glitch, there is little I can do to prevent the player using it but the map can definitely be solved without it.
piotr_mil 1 OCT 2013 a las 5:45 a. m. 
Oh, I see. It's the one in the DeathWish's and TCJ's videos.
Prototype  [autor] 1 OCT 2013 a las 2:45 a. m. 
I don't know what you're referring to as the "whole glitch". If there is a glitch it's NOT the intended solution. Could you describe more or take a screenshot?