Portal 2
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H8 - Moving room 2
   
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11 juil. 2013 à 16h22
24 aout 2013 à 2h26
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H8 - Moving room 2

Description
Cubes can be placed in the moving room, but will fizzle if it moves
Portals can be placed in the moving room, but will close if the room moves

Difficulty:
-portal expert: 4/10
-average player: 7/10

Have fun
55 commentaires
cochetmichel49 25 janv. 2017 à 11h44 
Very clever and new ! Thanks for creating
jandlml 28 mars 2016 à 21h22 
this one took me a couple days to solve. very interesting.
God-Father 11 déc. 2015 à 1h42 
Perhaps this is the wrong decision, but I had enough and one cube) a very impressive card that capture the imagination, good job, thank you!
Blue 23 déc. 2013 à 10h39 
Nice mechanics. I think I solved it the right way. Put 2 cubes on eachother where both lasers come together. Used a portal to fonish it.
Traveler807 20 oct. 2013 à 0h03 
Wow! this was tough,based on the previous comment I think I did everything right. Very clever and very inovative map, maybe a bit confusing in the beggining but as you say there not much you can do, without putting up big signs saying "This side is stationary" :) Very nice work
Prototype  [créateur] 12 oct. 2013 à 2h12 
Unfortunately there isn't much I can do to improve that, if I change the signage such that it represents the room you're in the player may not realise that only one side moves. Thanks for playing.
Donderbus 12 oct. 2013 à 2h04 
I was a bit confused about the buttons at first. When you first enter the chamber you assume that the button down brings the half where you are one down. But surprisingly if I was on the exit side it brought me up. But when you find that you have to see it if one half is a big elevator and buttons of both side work for that half it all becomes clear. Very nice!
Prototype  [créateur] 1 oct. 2013 à 15h15 
They both solved in slightly unintended ways however the map has since been changed to prevent those. As for the floating cube glitch, there is little I can do to prevent the player using it but the map can definitely be solved without it.
piotr_mil 1 oct. 2013 à 5h45 
Oh, I see. It's the one in the DeathWish's and TCJ's videos.
Prototype  [créateur] 1 oct. 2013 à 2h45 
I don't know what you're referring to as the "whole glitch". If there is a glitch it's NOT the intended solution. Could you describe more or take a screenshot?