Portal 2

Portal 2

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H7 - Geltastic
   
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30. čvn. 2013 v 0.12
17. srp. 2013 v 18.30
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H7 - Geltastic

Popis
Three gels in one room (ok two gels and some water), you're going to have to think with portals, conserve momentum and try not to get covered in gel.

Involves running and jumping, with a moderate difficulty

Difficulty:
-portal expert: 7/10
-average player: 10/10

Puzzle difficulty: Medium/Hard (out-of-the-box thinking required)

Thanks to SkyRoots for testing this level
Počet komentářů: 43
Toon83 26. kvě. 2023 v 18.14 
After seeing hub's video, I guess my cube throwing at a portal in the ceiling while bouncing on repulsion gel was kind of a stupid way to get the cube. But in the end I did manage to reach the exit :) https://steamproxy.net/sharedfiles/filedetails/?id=2981086148
Prototype  [autor] 17. dub. 2023 v 21.54 
@bullfrog, yep that's it, Thanks for playing!
bullfrog 17. dub. 2023 v 12.35 
Interesting puzzle which definitely had me thinking for a bit :steamthumbsup: Is this your intended end sequence ?
Prototype  [autor] 27. pro. 2021 v 0.31 
@hub, Well done! Thanks for the video
hub 20. pro. 2021 v 12.19 
jgaultney 29. úno. 2016 v 8.08 
A tough, challenging puzzle but I managed to scratch and claw my way to the exit. :steamhappy:
Thumbs up and favorited.
dire.fcs 28. úno. 2016 v 18.25 
Really cool gel puzzle; that maneuver you just mention below is really awesome, I found it by accident after many failed attemps using other manuevers to jump to those buttons, the exit is really clever, well done.
Prototype  [autor] 24. úno. 2014 v 12.33 
You are amazing! One of the very few who found the intended technique propulsion + small piece of repulsion , although you are correct...you used the technique much more than I saw possible :-) Thanks very much for the video.

Tripping the laser reciever to get the lightbridge is a flaw in my logic system which I didn't test, I may correct that in hammer.
Polux 24. úno. 2014 v 12.17 
Well played
but I don't think that I took the right way ...
I made a little video : http://youtu.be/eXjOL3pBRDA
Prototype  [autor] 9. lis. 2013 v 18.40 
I'd say that's a good thing, the only way a test could be challenging once you know what to do is if it's hard to execute. About the "bad art design", could you clarify? I'll admit it isn't the best design but considering it's constrained to a strict set of rules to prevent bypasses and is only my 7th hammer map I don't think it's that bad, consider trying my second Geltastic map if you want better "art".