Cities: Skylines

Cities: Skylines

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TrailerVariation Loader
   
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4.608 KB
2018년 10월 30일 오전 9시 02분
2023년 11월 20일 오전 10시 42분
업데이트 노트 7개 (보기)

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TrailerVariation Loader

Acc3ss Violation님의 1 모음집
Acc3ss' Mods
아이템 7개
설명
Allows the use of variations for custom vehicle assets, like truck trailers and cargo wagons. Think empty vs. loaded log trucks. This mod is required for end users (and asset creators) that want to use custom assets using this feature.

Submesh variation masks are a way to use different submeshes for different cargo loads, be it full or empty. You can see this in action in game on the cargo train since the Industries patch. Unfortunately the game doesn't support custom assets that use these masks: they simply don't get saved or loaded, leading to all submeshes appearing at once.

For end users
If an asset lists this as a requirement, just sub to this and the asset will work.

For asset creators
Assets saved with Extended Asset Editor will automatically be set up correctly for use with this mod as of version 0.4.10, so no need to run scripts to configure them for use with this mod. Just edit the submeshes' variation masks, save them (with that mod's save button!) and they will work with this mod!
NOTE: You CAN NOT use things like the additive shader on any submesh that has a non-zero variation mask! If the mask is 0 you're fine though.

Credits and stuff
Based on Ronyx69's mods like Additive Shader
Mod source on github[gist.github.com]
댓글 63
Acc3ss Violation  [작성자] 2024년 4월 21일 오전 7시 20분 
@BierPizzaChips Yes, this is required for some assets to load properly
BierPizzaChips 2024년 4월 14일 오후 11시 59분 
Sorry for my potentially stupid question: Do i still need this mod if having "Random Train Trailers 2.4.1" active? (No issue with both active at my end, just curious if i the combo is required at all.)
Mini 2024년 2월 10일 오전 9시 49분 
urrently, there appears to be an issue with this mod. Although no errors are shown, new trains fail to spawn. Existing trains from previous saves operate normally until reaching the map edge and despawning as usual. However, no new trains emerge, whether from the map edge or any cargo/train station. This problem persists across multiple trains, regardless of whether this mod is a requirement or not. Additionally, there are no conflicting mods reported by Skyve that could be causing this issue. Happy to help with error logs if needed :)
Acc3ss Violation  [작성자] 2024년 1월 28일 오전 3시 59분 
Not much that can break in this mod, it still works fine
Prokilller8888 2024년 1월 26일 오전 10시 37분 
Does this still work in 2024?
Morisaki0001 2023년 11월 21일 오전 6시 49분 
All errors were resolved and I was able to change the number of train cars.
Thank you so much for the swift response. I really appreciate it.
Acc3ss Violation  [작성자] 2023년 11월 20일 오전 10시 44분 
It should be fixed now hopefully. Unsubscribe and resubscribe to this mod to be sure you get the changes and then try again.
Morisaki0001 2023년 11월 19일 오후 10시 41분 
In the Content Manager, ”MOD_ERROR[MultiImplementation]: 0” is displayed at 1552053911.

and in Debugging output,

Multiple lUserMod Implementations for mod 1552053911. Only one lUserMod is accepted per mod. C:\Users\[User name]\AppDatalLocalColossal Order\Cities_Skylines\Addons\Mods\1552053911[15520539110.dil,TrallerVariationLoadero.all)
Assembly 'C:\Users\[User name]\AppDatalLocalIColossalOrder\Cities_Skyllnes\Addons\Mods11552053911\552053911.dll' compiled successfully
No source files found: 2040656402
No source files found: 800820816
No source files found: AmbientSounds Tuner

is displayed.
Acc3ss Violation  [작성자] 2023년 11월 19일 오전 2시 20분 
That depends, what's the error?
Morisaki0001 2023년 11월 19일 오전 1시 07분 
I tried to change the number of train cars by using Extended Asset Editor without Industries but TrailerVariation Loader indicates an error.
Is there a solution?