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From what I can work out which poses are unlocked seemed to be tied to the weapons the trooper's equipped with, so cannon allows the grenadier ones.
My mistake on the Captured pose. Looking at this .ini, maybe editing it to
+m_arrAnimationPoses=(AnimationName="Photobooth_KidnappedSoldierPoses",AnimationOffset=.25,AnimType=ePAFT_None)
Will enable the pose.
I have been unable to reproduce the compatibility issues people have mentioned. The pose pack works fine for me.
I used this with Community Pose Pack in my last campaign, no issues.